Newest Hacks

Luigi's True Voice Tails in Super Mario Bros. Ms. Pac-Man 32 Maze Crush! Darkwing Duck Sound Test

Newest Translations

Final Fantasy III Ganbare Goemon 2: Kiteretsu Shougun Magginesu The King of Fighters R-1 Digital Monster Card Game Ver. WonderSwan Color

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Dragon Ball Z Anime Colors Castlevania: Dawn of Dignity (New Portraits Hack) Project ZM Castlevania: Dawn of Dignity (New Portraits Hack)

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Seiken Densetsu 3 (Japan) (wall-signs patches) Robotnik's Revenge Rockman Cross X Super Mario Bros. - Mikamari 2

Featured Translation Images

Keroppi to Keroriinu no Splash Bomb! Shin Nekketsu Kouha: Kunio-tachi no Banka The Battle of Vietnam 2001 Jesus: Kyoufu no Bio Monster

Recent Updates

  • Games
    Updating title screen to higher quality image
  • Hacks
    Taking out the title screen screenshot (which actually shows a fight between Goku and Piccolo). When Zynk edited this entry he simply checked the use original game title screen box and the noncompliant "title" is showing in the newest reviews box.
  • Community
    Updated name of one of our translators to online handle
  • Hacks
    Fix wrong no-intro ref

Layer 3 Information and Usage for GoldenEgg

Miscellaneous

Description:

This is a document where you can find the settings and strings for Layer 3 usage on Golden Egg (which is by far, the best Yoshi’s Island editor, considered as the current standard) I decided to make this since Layer 3 on Yoshi’s Island is awesome and useful, but it’s very difficult to set correctly if you don’t know so much about it, and it’s by far the most difficult thing to set correctly on Golden Egg.

v1.1

  • Fixed some wrong values
  • Fixed some values that were still on decimal instead of hex
  • Added some missing Sprite values
  • Added some information of Unused and Duplicate Palettes

v1.2

  • Backgrounds and Sprites are now separated of each other
  • Re-organized the Sprite section to be clearer

v1.3

  • Fixed information of unused layer 3 backgrounds E and F
  • Fixed minor grammar and some cells’ size

Links:

User Review Information

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