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999: Nine Hours, Nine Persons, Nine Doors Shaq Fu Shaq Fu Mega Man X2

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The Desert Trip MegaManX3 - No armor GFX EC CD AI Nerf Project ZM

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Recent Updates

  • Translations
    I'd uploaded an incorrect ips file of another game called dynamite duke. Now it's the correct patch
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    Actually included the ips file in this folder! Whoops.
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    Wrong release date.
  • Reviews
    Amending my review due to misconstruing what the patch does, at first. I assumed one of the patches retained the armor graphics and changed the palette, which it actually doesn't do.

Super Mario RPG - Bank $C2 Disassembly

Assembly

Description:

This is an unfinished disassembly of Super Mario RPG’s bank $C2, or the “battle bank.” Some background info, Super Mario RPG uses a custom scripting language, a lot of which is located in this bank. Additionally, you can find a lot of where the battle stuff happens (like the battle script command’s functions) and all the battle data transferred between monsters and Mario’s party.

This document is an expansion of Giangurgolo’s $C2 bank disassembly (he’s the author of the SMRPG editor LazyShell). In the expanded document, it lays out all the pointers for the animation script commands and battle script commands, what happens when an ally’s turn starts, what happens when a monster or ally hits each other, among other things.

There should be enough here for anyone that is willing to make their own custom status ailments/buffs, new stats, change existing script command function, and even more.

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User Review Information

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