Zanac Map Graphics Guide
|Platform||Nintendo Entertainment System|
|Release Date||23 May 2020|
|Last Modified||25 May 2020|
Describes the basic formats used by Zanac to store both pattern table (pixel level) and name table (map/tile level) graphics, both of which are custom and not really compatible with generic NES graphics hacking tools. Due to how large the maps are in Zanac, these blur the line between “graphics format” and “scripting language”.