Metroid 2 in Zero Mission style has been in development for nine years. You can find it here:
I cannot understand how anyone who knows about Metroid doesn't know about AM2R...
^I did. Why do you think I said "Thank God for AM2R.", way up there?
Another Metroid 2 Remake is nice. Heck, I downloaded the 1.41 demo, and started playing it.
Is hella fun. But like I said in one of my quotes, this is a PC fan game. If someone were to remake Metroid II for the GBA, so we can play it on the go, I would be even more happy.
But to me, that'll always be a (pipe) dream.
As John said, it's not that we are unaware of AM2R.
The thing is that AM2R is currently for PC made with Game Maker and it's also closed source at the moment.
Which means that in the upcoming months when the game is released, we will be locked into playing it in a PC, while many of us would love to be able to play a Metroid II remake on a console (Wii in my case) or portable device (N3DS in my case too).
If the project became open source, then there could be a possibility to port it to either Wii U/Wii or 3DS as a homebrew game for those console, given the currently available tools for each system.
I'm more for the idea of porting Super Metroid to the GBA engine though. xD
I still wish there was a hack for vanilla Super Metroid that modifies the physics of the game to change them to that of Super Metroid Redesign, the physics in that hack are the closest to the GBA games that I have seen.