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Author Topic: Utilities: Temporal Flux v3.00 Release  (Read 7251 times)

RHDNBot

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Utilities: Temporal Flux v3.00 Release
« on: December 06, 2008, 02:18:36 pm »

Update By: Geiger

Several massive code rewrites later…

Temporal Flux 3.00

From the release notes:

New


Fixed
  • Loc Events . Cut (Ctrl+X) corrected for new string handling
  • Loc Events . Dialogue could be displayed incorrectly in game due to spacing issues
  • Compression . Compression tool no longer adds junk bytes onto end of data
  • Strings . Setting all strings to dupes no longer crashes the program


Changed
  • Loc Events . Decode for Draw Geometry
  • Loc Events . Consistent decode between Textbox and Decbox
  • Loc Events . MemCpy2E changed to ColorMath
  • Loc Events . Partial editor rewrite, focusing on command display
  • Overworld Events . PCSub (OEC 08) now decoded and updated to match moving code.
  • Saving . Major rewrite of the save system, changing internal aspects of the entire program
  • Treasure . Changing the treasure type is now considered a data-changing action.


Between the custom data and the plugin system, the future can only refuse to change for so long.

RHDN Temporal Flux Page

Relevant Link: (http://geigercount.net/crypt/index.html)

DarkestOmen

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Re: Utilities: Temporal Flux v3.00 Release
« Reply #1 on: January 03, 2011, 01:29:51 pm »
can I ask a question ?
why do you continue to update and perform Temporal Flux,if there are few manuals...=?
I think that only a group of people really know to use TF.
I never understood this (why there are few manuals of an editor and the creator continue to
perform it),tell me why !

KaioShin

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Re: Utilities: Temporal Flux v3.00 Release
« Reply #2 on: January 03, 2011, 01:36:32 pm »
Continue to update? This news is 2 years old. After a C&D Temporal Flux has been discontinued AFAIK.
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Mauron

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Re: Utilities: Temporal Flux v3.00 Release
« Reply #3 on: January 03, 2011, 04:25:05 pm »
After a C&D Temporal Flux has been discontinued AFAIK.

After the C&D, Geiger announced he intended to continue working on TF despite that. He's also been helping me write a plugin for it recently (planned beta 2 to be posted here as soon as it's ready).

As for manuals, a new one is desperately needed. I'll contact some Chrono Trigger hackers I know and see who is interested in pooling knowledge for it.
Mauron wuz here.

Geiger

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Re: Utilities: Temporal Flux v3.00 Release
« Reply #4 on: January 04, 2011, 04:56:20 pm »
why do you continue to update and perform Temporal Flux,if there are few manuals...?

I have a limited amount of time to work on Chrono Trigger editing.  I can either write manuals or further enhance the editor.  I always choose the latter.  I leave it up to others to write manuals (all existing Flux manuals were written by someone else).

I strive to make the interface user friendly, but at least some of the onus is on the user to raise their level of understanding.  It is not a tool for first time hackers.

After a C&D Temporal Flux has been discontinued AFAIK.

I never received a C&D.  I would ignore one if I did, since nothing my program does is illegal or infringing.  The next release will have a copyright screen pointing this out.

The reason Flux has not been updated in two years is largely because of the following reasons.

- I no longer have a beta team.  This makes everything much, much slower.
- I have had major server problems that have still not been fully resolved.  While I can technically code without the server, its not something I care to do.
- The approach to projects has been radically altered requiring major internal rewrites.  This is a natural consequence of the changes made for the TFPA in the last version.  I expect this will be the last major rewrite and the first version of the code I feel is useful, thorough, and generalized enough to show others.
This is the patent age of new inventions -/- For killing bodies, and for saving souls, -/- All propagated with the best intentions. --Lord Byron

Mauron

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Re: Utilities: Temporal Flux v3.00 Release
« Reply #5 on: January 04, 2011, 05:21:42 pm »
- I no longer have a beta team.  This makes everything much, much slower.

If you need help with beta testing, I'm sure many at the DBT would be willing to help however they could, myself included.
Mauron wuz here.