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Unsightly Pixel Mario Kart 64 CPUs use human items including shells SMB3 RELOADED Super Metroid

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Breath of Fire Star Soldier Star Force Seiken Acho

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BARF! Tilemap Studio Lightweight Checksum Calculator Valhalla

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Mario Kart 64 CPUs use human items including shells AFF Challenge Mega Man II Music Improvement Mega Man X2 Relocalization

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

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Enemy Lifebar Hello Kitty World NES Translated Zelda3 PuzzleDudes Quest Schmuck Fu

Featured Translation Images

Yume Penguin Monogatari Megami Tensei Gaiden: Last Bible II Daikaijuu Monogatari Grandia II

Recent Updates

  • Hacks
    Removed screenshot
  • Hacks
    Removed changes like level tables and treasure chest content as they are outside the scope of this patch.
  • Hacks
    Update: this hack was 3 mistakes, all fixed. One of them Mario is killed in the first fortress of World 8 and you wouldn't continue with the game. The other was on the map of the World 3, with a mushroom house. The last one will facilitate your gameplay on the map of the World 3. Sorry for the problems!!!
  • Translations
    V1.2: Fixed level selection.

Castlevania Retold

Hack of Castlevania

Description:

Castlevania Retold is–as the name suggest–a retelling of the original NES Castlevania. I wanted to keep the original story intact (Many of the CV games are retellings of the first one, this is no different) but offer new levels and graphics, this is just that. All the levels have the same themes to them they originally had, but with new layouts and enemy placement, I also wanted to keep the classic feel to it, which is why I used mostly graphics from CV2 and 3. There are very few custom graphics in the hack, I’m not good with graphics at all, but I did make a new title screen using the new CV logo (Which Moonchile later enhanced) and enhanced some of the orignal sprits. Any Castlevania fan will probably like this, but until recently I didn’t notice it’s one downside: It’s hard. As I made this hack I pretty much learned how everything in CV’s game engine works, the exact timing of enemies and such. So, while I can play through most of it with no problems even my friends who are good at Castlevania die several times on the first level. (Sorry about the short review, I suck at these kind of things…)

ROM / ISO Information:

  • Castlevania (U) (PRG0) [!].nes - GOODNES 3.14
  • CRC32: 39C879BB
  • MD5: 00D93C9F6B8AEFB8B6C02B20147DF4EC
  • SHA-1: A31B8BD5B370A9103343C866F3C2B2998E889341
  • SHA-256: 55BCAB0D9EFC33A9D9EFC90F2C3C4AB12F3221A44B1F357E6C6202A456399AA8
  • Castlevania (U) (PRG1) [!].nes - GOODNES 3.14
  • CRC32: 856114C8
  • MD5: 52EB3F7E2C5FC765AA71F21C85F0770E
  • SHA-1: 7A20C44F302FB2F1B7ADFFA6B619E3E1CAE7B546
  • SHA-256: C71BE6AC16E8EEA7F867CD5437AFD1449BEF7C4834EC4CA273CAFE2882EBFC46

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
DragonsbrethrenHacking
MoonchildeGraphicsTitlescreen

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
It's badresq17 Oct 20172.0No
Stage 6.....onepiecefan200716 Aug 20182.0No
Great hack like the orginal but differentbogaabogaa03 Aug 20172.0Yes
Why are All CV Hacks so Mediocre?TheLuigiLightning05 Dec 20142.0No