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  • Games
    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
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    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.

Super Contra II

Hack of Contra

Description:

This game is a hack of Contra which completely alters the level layouts, making the game much harder than the original. The bosses have also been altered. Some of the bridges in the Jungle level don’t blow up and it’s difficult to tell where you can jump out of the water because of the new layout, with certain areas where the player jumps down to a different part of the water when they’re already in it. The Base levels now take up the whole screen in size and the targets have been changed, although strangely the enemies still spawn in the same spots that they did in the original. Some targets are also invisible here for unknown reasons. The gun targets here also fire more often than they did originally. The player is now given 5 lives instead of 3 and whenever they lose a life, they keep the gun that they had when they died. The audiovisuals are the same, apart from the title screen which doesn’t have the Contra logo or Konami copyright. The Base levels also look considerably different, despite using the same tiles. Many have criticised this hack for being almost unplayable due to the changed layouts. Prepare for a not so normal Contra experience as it will be very difficult!

ROM / ISO Information:

  • Contra (U) [!].nes - GOODNES 3.14
  • CRC32: C50A8304
  • MD5: 7BDAD8B4A7A56A634C9649D20BD3011B
  • SHA-1: C9EA66BB7CB30AD5343F1721B1D4D3219859319B

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Fuzan DayouHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Buggyonepiecefan200724 Feb 20191.0No
FunJulianoFdeS28 Jul 20161.0Yes
Terrible designEndymian14 Dec 20151.0No
Satisfying experiencePaladincecil23 Sep 20151.0Yes
WTF...TheLuigiLightning20 May 20151.0No