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Castlevania Revamped Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors

Newest Translations

The King of Fighters R-1 Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

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Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Rockman 2000 Super Mario Bros. 2: 2nd Run Fire Emblem Different Dimensions: The Ostian Princess Spell Name Modernization Patch

Featured Translation Images

Dual Orb 2 Xak: The Art of Visual Stage Hamelin no Violin Hiki Happily Ever After

Recent Updates

  • Hacks
    * Edited title screen of the game posted
  • Hacks
    Change ppf to xdelta in desccription, and change all images to 640x480.
  • Hacks
    Fix typo in title.
  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.

Super Metroid - B2-TW

Hack of Super Metroid

Description:

BALLS TO THE WALL.

A short, linear hack that has Samus in ball form the entire time. This also sets up the possibility for a much longer hack to be built off of this one in the future, since it doesn’t play much like a traditional Metroid game.

ROM / ISO Information:

  • Super Metroid (JU) [!].smc - GOODSNES 2.04
  • CRC32: D63ED5F8
  • MD5: 21F3E98DF4780EE1C667B84E57D88675
  • SHA-1: DA957F0D63D14CB441D215462904C4FA8519C613
  • SHA-256: 12B77C4BC9C1832CEE8881244659065EE1D84C70C3D29E6EAF92E6798CC2CA72

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
begrimedHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Morph RequiredMetroidMst22 Nov 2013N/AYes