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Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Robotnik Returns

Hack of Sonic the Hedgehog

Description:

Robotnik was getting frantic. Every plan he made seemed to be thwarted effortlessly by the blue hedgehog, and his ideas were getting stupider and stupider by the week. Utterly confused and enraged, he looked back on some of his old files, and realized that his previous ideas were much better than his current schemes! They’d given Sonic a run for his money, and he had just barely escaped Robotnik’s seemingly fool-proof plan. Perhaps, if he lured Sonic back to South Island, he could get his old lairs back in working order. Of course, most of the ruins had been torn apart by the test of time and Dr. Eggman’s “Modifications”. Green Hill Zone was protected by the lingering chaos emerald magic, and spring yard zone had to be left behind. He got lucky, though. Scrap Brain Zone was in working order, and he worked hard to make it as cruel and soul crushing as Sonic could ever imagine…

Features:

  • New music, palettes, artwork, names, and layouts for various zones.
  • Completely different level order
  • A new character, activated by pressing B: Sanic Teh Hegehog!
  • A re-imagining of Hidden Palace Zone added the way that Sega intended (currently, its just a shortcut to Scrapped Ruin Zone).
  • Alterations to the boss arenas
  • Various bonuses for collecting all six chaos emeralds (start with 10 rings, orbinauts spawn with no rings, S monitors give 50 rings, etc.)
  • New special stage layouts
  • A new zone at the SBZ2 twist
  • And of course, a badly ported spindash XD

ROM / ISO Information:

  • Sonic The Hedgehog (USA_ Europe).MD - NOINTRO
  • CRC32: F9394E97
  • MD5: 1BC674BE034E43C96B86487AC69D9293
  • SHA-1: 6DDB7DE1E17E7F6CDB88927BD906352030DAA194
  • SHA-256: 46160BAA06362C711C9F1A5017CB7371026444936C8AF5E93A78996CF32FF2A6

Links:

Screenshots:


Credits:

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