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    Version 1.4 was released, I looked at it and compared it with the earlier version and the original. Therefore, I decided to " update my opinion about this creation"
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    Found the original archive of "Super Mario All-Stars NES (3-24-20).zip", which contains both version of the patch (for playing on hardware and on emu). The previous v3-24-20 patch was just creating the version for emulators (same as "Super Mario All-Stars NES (emu_v3-24-20).ips").
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    adding my information and logo

Mega Man X MSU-1 Audio

Hack of Mega Man X

Description:

This patch is intended to replace all the music from the 1993 SNES game, Mega Man X, with full CD-quality streaming audio using the MSU-1 audio specification created by byuu.

This patch requires the MSU-1 audio ‘chip’ to function, and as such will only function properly with the higan and BSNES emulators, as well as the SD2SNES flash cart.

However, the .spc fallback routine means that if the MSU-1 chip is NOT detected (such as in an emulator that does not support it, like ZSNES or snes9x), the standard audio will play, leaving the game to play as if un-patched. Non-destructive patching, FTW.

A link to a pre-assembled Audio Pack can be found in the Readme.

ROM / ISO Information:

  • MEGAMAN X
  • U.S.A.
  • 1572864 Bytes (12.0000 Mb)
  • Padded: Maybe, 5744 Bytes (0.0438 Mb)
  • Interleaved/Swapped: No
  • Backup unit/emulator header: No
  • Version: 1.1
  • Checksum: Ok, 0x4cc2 (calculated) == 0x4cc2 (internal)
  • Inverse checksum: Ok, 0xb33d (calculated) == 0xb33d (internal)
  • Checksum (CRC32): 0xded53c64

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
DarkShockHackingASM programming
TheRetromancerMusicMusic Programming/Minor Hack cleanup

User Review Information