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    And I forget to fix the version number which is actually 1.8
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    The target ROM info was wrong. Patch is meant to be applied to Phantasy Star II (USA, Europe), NOT the (Rev A). How do I know that? Wayback machine, they used to distribute the patched rom. It matches MD5 checksum when NOT using the (Rev A) rom.
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    Slight description edit
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    Game info updated

Star Soldier Vanishing Earth (Aleck64) Retail N64 Patch

Hack of Star Soldier: Vanishing Earth

Description:

Star Soldier: Vanishing Earth (Aleck) Retail N64 Hack

These patches modify the Aleck64 Star Soldier: Vanishing Earth ROM so it’s playable on a retail N64 console. It isn’t dramatically different from the N64 counterparts, but there you have it. The game requires an 8MB expansion pak. If you don’t have one the internal debugger will appear when it catches the bad addresses. One opcode has been added to the Aleck bootstrap to set the seed byte to the appropriate value.

Not all the Aleck hardware registers are mapped this time. The coin slot timeouts are very short (less than half a second) and do not reset, so to avoid inevitable problems only the service key was mapped. This happens to give you a credit when pressed and has no timeout. The start buttons a mirrored on the controller input and not necessary. Oddly, control is only mapped to the +pad, not the analog stick. None of the button mappings were altered by the patch.

Apply either the ips or the bps file to an unbyteswapped ROM. The MAME name would be nus-zhbj-0.u3. Any IPS patcher can apply the patch; bps patches can be applied with Beat.

ROM / ISO Information:

  • nus-zhbj-0.n64
  • MD5.....F4106E01629C9967ACC3740F29F0EFB2
  • CRC-32..7C285ADD

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
ZoinkityHacking

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