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    Updated to version 5.41 - Updates and polished script the new boss and several maps. Thanks!
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    After playing a bit more, my opinion has vastly improved. Updating the review to reflect that.
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    Changed Description

Better Dice

Hack of Final Fantasy III

Description:

The damage algorithm for Setzer’s Dice weapons inflicts damage equal to twice his Level times the product of his dice rolls. There’s also a matching bonus that applies if all dice show the same number: the damage will be multiplied by that number. This bonus was intended for both of his Dice weapons; however, it only applies to the Fixed Dice. Depending on which patch you apply, you can ensure that the regular Dice will also receive a matching bonus.

Also, the probabilities for the dice are skewed. In all of Setzer’s rolls, two of the dice have a probability of 3 in 16 for each number between 1 and 4 and a probability of 1 in 8 for 5 and 6. If there’s a third die, its probability is 1 in 6 for all numbers. With this patch, one die will always have an even probability distribution and the rest will have a probability of 43 in 256 for numbers 1 through 4 and 21 in 128 for 5 and 6.

As of April 23, 2016, this patch now also fixes a bug that causes the Offering relic to not halve damage on Dice weapons.

ROM / ISO Information:

  • Final Fantasy III (USA)
  • CRC32: E969BD77
  • MD5: A684517EBD29308C2E3B55D371E15245
  • SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
  • SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
  • Includes patches for headered and non-headered ROMs
  • Includes patches for SNES and SFC ROMs

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Leet SketcherHackingAuthor

User Review Information

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