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Final Fantasy I+II Dream Maze: Kigurumi Daibouken Golden Axe II Dragon Quest III: Soshite Densetsu e...

Recent Updates

  • Credits
    I forgot to list B-Run's and Warrax's contributions. I wanted to properly credit the first players of the hack for their bug feedback. Lockirby has been crucial in the location and squashing of combat bugs. Alby4t5 has been crucial in the location and squashing of event bugs.
  • Reviews
    Discovered new bug.
  • Reviews
    Found additional bugs
  • Hacks
    Forgot to update the Readme file on the patch supported info. This patch also works for: Skate or Die (Europe) Small update.

Ultimate Damage Fix

Hack of Final Fantasy III

Description:

The game’s damage algorithm has two major flaws. First, overflow. While calculating damage, the game stores the calculations in a 16-bit value, which caps off at 65,535. However, if a physical or magical attack would deal more than that, it will instead deal that amount MOD 65,536! In other words, 65,536 damage becomes 0! The physical damage algorithm has another flaw: the Genji Glove and Offering relics reduce all physical damage, regardless of whether or not the attacker’s weapon is involved. This patch does two things: one, it fixes the overflow problem for both types of damage, and two, it ensures the Genji Glove and Offering relics only reduce physical damage dealt by weapons.

ROM / ISO Information:

  • Final Fantasy III (USA)
  • CRC32: E969BD77
  • MD5: A684517EBD29308C2E3B55D371E15245
  • SHA-1: 23422176191B371F01AE3A7CFE7455A2022F8EE8
  • SHA-256: 6F6911ED4A0E9844770035A3C39157F8C3929C321D5AFACBAFDA39C835B44374
  • Includes patches for headered and non-headered ROMs
  • Includes patches for SNES and SFC ROMs

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Leet SketcherHackingAuthor
DrakkhenOriginal HackingAuthor of original overflow fix patch
LenophisOriginal HackingAuthor of Genjioff patch

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