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Recent Updates

Mini-Maps Upgrade

Hack of Final Fantasy III

Description:

This modification showing mountain ranges on both mini-maps was originally applied in the now obsolete FF3Edit editor when you save the ROM. Since those new mini-maps take more space, WOR mini-map was stored at F0/0000 when saving. With the patch, all subsequent compressed graphics after WOB mini-map are shifted and some of the EF/FBC8 free space is used instead.

This patch is a good way to have this FF3Edit feature without taking the chance of corrupting your ROM. The changes are done in a more logical way, freeing the beginning of the $F0 bank.

Since the original FF3Edit code did not take into account the Sealed Gate Continent rising, an app has been coded to fix the bug and work with custom maps.

ROM / ISO Information:

  • File: Final Fantasy III (U) (V1.0) [!].smc
  • CRC32: D184D919
  • MD5: 4CDFC79B44CD6D532DC6631A5C762094
  • SHA1: 258BCBC5B7BCC25098BF598C4FF2AA6AC00FDE16
  • File: Final Fantasy III (U) (V1.1) [!].smc
  • CRC32: E71362B7
  • MD5: EF1DE04CA2F61E88B77FA0F101C914DA
  • SHA1: 8B114342C844255C59B4345A30E0A34E784680EA
  • Headered and unheadered patches included

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
YouseiOriginal HackingActual mini-maps editing (for FF3Ed)
MadsiurHackingCompressed graphics space optimization and patch creation

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