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SMA4 Game Boy Player/SNES Palette Hack

Hack of Super Mario Advance 4: Super Mario Bros. 3

Description:

Unlike the other palette hacks for GBA games, where hackers had to put in the time and dedication to restore the original SNES palettes, Super Mario Bros. 3 actually already includes the original palette, which is enabled when playing on a Game Boy Player. This hack simply forces the GBP palette to be used at all times.

ROM / ISO Information:

  • Platform: Game Boy Advance
  • ROM format: Gameboy Advance rom image
  • External Header: No
  • No-Intro version: 20130720-015858
  • No-Intro entry: Super Mario Advance 4 - Super Mario Bros. 3 (USA, Australia) (Rev 1)
  • ROM CRC32: 88DAB27F
  • ROM SHA-1: 532F3307021637474B6DD37DA059CA360F612337
  • ROM Size: 4194304 (400000)
  • No-Intro entry: Super Mario Advance 4 - Super Mario Bros. 3 (Europe) (En,Fr,De,Es,It) (Rev 1)
  • ROM CRC32: 8D84ACFC
  • ROM SHA-1: 2E5CE11A893464DC0CCE0A6B451580BA35A7E5DE
  • ROM Size: 8388608 (800000)
  • No-Intro entry: Super Mario Advance 4 - Super Mario 3 + Mario Brothers (Japan) (Rev 2)
  • ROM CRC32: 7B1A4C22
  • ROM SHA-1: B3349AD79D20F1AE77D3E120F60D60EDDDBBC2D2
  • ROM Size: 4194304 (400000)

Links:

Screenshots:


Credits:

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