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Recent Updates

  • Games
    Swapped the primary and alternative names. The original Japanese title should be used first with the translated title used as an alternate. The original name of the rom has been made the primary name. Kinda odd that the Japanese title makes more sense than the supposed translated title, but I didn't make the names I just swapped them lol.
  • Games
    Just another name swap. The Japanese name is "Lipple Island" and I figure it should be the primary name and the translated name "Ripple Island" should be the alternative. :)
  • Games
    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
  • Hacks
    Expanded readme documentation.

MOTHER - Re-Faithful

Hack of Mother

Description:

While DragonDePlatino’s MOTHER - 25th Anniversary Edition is a wonderful work of art with excellent graphical and script overhauls, the core mechanics of the game itself were not inherently flawed, even if they were a product of RPGs of the time. The difficulty could be satisfying to a great many players, and the internet is rife with analytical resources picking apart the mechanics of the game. Dragon’s changes sadly render many of these resources irrelevant.

This patch reverts all changes to character stats and enemy stats, allowing players to experience the challenge of the original game, while still enjoying the beautiful art, map, and script changes. Enemies are just as tough and unforgiving as in vanilla, but appear slightly less frequently and reward 25% more exp. The idea to this patch is to make the game less tedious while still keeping combat faithful to its challenging origins. Re-Faithful pairs well with MOTHER - 25th Faithful Edition and MOTHER - Vanilla Sprites.

This patch DOES:

  • Revert initial character stats to original MOTHER state
  • Revert character stat growth values to original MOTHER state
  • Revert enemy stats to their vanilla state for resource consistency and challenge’s sake
  • Revert grossly nerfed enemy encounter rates back to a difficult but not unreasonable frequency
  • Slightly revert Dragon’s streamlining of level-up text; pauses are added at RNG breakpoints (after “level up!”, after 5 primary stats gain, after HP gain, and after PP gain)
  • Revert a few of Dragon’s battle theme changes to be more contextually appropriate; made one or two changes myself

This patch does NOT:

  • Revert any graphics (for overworld sprites only, see other patch linked in description)
  • Revert level-up text to its slow, tedious, pause-between-every-single-stat behavior as in vanilla
  • Revert ALL of Dragon’s battle theme changes (there were some very nice choices that fit more than the original; again, context is important)

ROM / ISO Information:

  • File: Earth Bound (USA) (Proto).nes
  • CRC32: F5EF5002
  • MD5: 5BACF7BA94C539A1CAF623DBE12059A3
  • SHA-1: 505CC723E0C8D66BAAAF9597F21A505A88291F64

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Red Mage JoeHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Mother: The Best Version but Even Better!Ziko18 Mar 20191.0Yes