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Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Final Fantasy Tactics Advanced Battle

Hack of Final Fantasy Tactics Advance

Description:

Final Fantasy Tactics Advanced Battle is a hack that brings monster taming to Final Fantasy Tactics Advance, and makes the whole experience centered around this mechanic.

The player can use a new item (the Capture Orb) to capture monsters which (unlike in the vanilla game) join the party and fight on your side. Additionally, all ways to get new humanoid party members have been disabled, the player needs to make do with only monsters and the two starting humanoid party members.

A new system to learn abilities is implemented, similarly to the original Final Fantasy Tactics the units will earn JP which they can spend directly on purchasing abilities. This is the only way the player has to teach new abilities to the monsters.

These are the main changes, and they alone already make for a completely new experience, but be sure to check the readme for a more detailed list.

Thanks to the feedback the hack can now (as of 1.1) be 100% completed.

ROM / ISO Information:

  • No-Intro Name: Final Fantasy Tactics Advance (USA, Australia)
  • (No-Intro version 20130720-015858)
  • ROM/File SHA-1: 4AC05441F4DE70A4EC3DD932116346C61B8783D9
  • ROM CRC32: 5645E56C

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
LeonarthCGHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
A simple but fresh experience.Pluggy15 Apr 20191.1Yes