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    Fix desc and new logo
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    Version 1.4 was released, I looked at it and compared it with the earlier version and the original. Therefore, I decided to " update my opinion about this creation"
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    Found the original archive of "Super Mario All-Stars NES (3-24-20).zip", which contains both version of the patch (for playing on hardware and on emu). The previous v3-24-20 patch was just creating the version for emulators (same as "Super Mario All-Stars NES (emu_v3-24-20).ips").
  • Community
    adding my information and logo

Apocalypse Gaia (True Final Boss)

Hack of Illusion of Gaia

Description:

In the Illusion of Gaia code, there is an unused boss fight that is bigger, meaner, and tougher than anything else in the game. It is the true final boss, which was scaled back before release to create Dark Gaia – but not removed from the ROM image.

And now, you can fight it.

This patch repairs and restores Apocalypse Gaia, the original design for the final boss fight of Illusion of Gaia: a marathon battle against an apocalyptic bio-mechanical demon comet. Apocalypse Gaia appears after the regular Comet and Dark Gaia fights.

The code left in the ROM is an unplayable development build. This patch fixes bugs and incorporates playtester input to deliver the battle that the dev build would have become, if only it had not been abandoned.

Bring some herbs; you’ll need them. If you die to Apocalypse Gaia, any herbs you’ve used are refunded.

ROM / ISO Information:

  • Database match: Illusion of Gaia (USA)
  • Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
  • File/ROM SHA-1: 38DE0C84DD2BC3BDFC0A3D7AB0220C79B70887C3
  • File/ROM CRC32: 1C3848C0

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Raeven0Hacking

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