Newest Hacks

Mario Bike Ocarina of Time 1.2 - No 64DD crash Bowsette Classics Castlevania Practice and Test Rom

Newest Translations

Bahamut Senki Saturday Night Slam Masters J.League Winning Eleven 10 + Europa League 06-07 Earth Seeker

Newest Utilities

Arcana Monster Reader Goof Troop Level Editor The World Ends With You - Original Japanese Dub Patcher SlowR3KA

Newest Documents

Documents

Newest Reviews

Bowsette Classics Yoshi's Island Voice Removal Rockman 6: Unique Harassment Rockman 6: Unique Harassment

Newest Homebrew

Escape Obliterizer Deluxe John 3:16 Kid Funky The Roadhog Frog

Featured Hack Images

Mega Man 3: The Rise and Fall of Dr.Wily Castlevania: Michael's Mod Akumajo Dracula - Vampire Killer - Improvements Sonic the Hedgehog 2: Tohaka Version

Featured Translation Images

Bishoujo Senshi Sailor Moon R Dragon Quest & Final Fantasy in Itadaki Street Special Rolan's Curse Front Mission 2

Recent Updates

  • Utilities
    Additional information on the use of the program.
  • Hacks
    Video link was broken. Fixed it.
  • Community
    Github link
  • Credits
    Skilar had once said that he used CrookedPoe's optimized Link patches to create his adult Link model see here (https://i.ibb.co/410NRwz/imageedit-22-8531936831.png), that's why I credited CrookedPoe before. But it turns out he DID NOT use his optimized model... As I thought in the first place... So I edited CrookedPoe's credits to just include his work on the Majora's Mask Jumps into Ocarina of Time port. Just needed to correct this.

Final Fantasy VI: Revised Old Style Edition

Hack of Final Fantasy III

Description:

Final Fantasy VI: Revised Old Style Edition is a thorough and nostalgic revision of the text and presentation of Final Fantasy VI.

The purpose of the hack is to bring FF6’s superficial elements as close as possible to the standard set by FFOrigins and FF6’s immediate successors, while restoring the difficulty of the game’s 1994 North American release as designed.

Like several other hacks of its kind currently available, FF6:ROSE includes bugfixes, decensored graphics, quality-of-life enhancements, and a revised script based on multiple translation sources, both official (Woolsey, Slattery) and unofficial (KWhazit, Clyde Mandelin, Lina Darkstar, et al.).

In addition, FF6:ROSE is distinguished by two primary advancements:

  • Numerous instances of mismatched character dialects, minor continuity errors, and unnecessary speaker ambiguity in the script have been resolved via dynamic text customization.
  • The names of almost all enemies and items have been retranslated at full length. Originally, these names were limited for technical reasons to 10 and 12 characters, respectively. By rearranging the monospace font graphics, the names of enemies and items have been extended to up to 14 and 16 characters in length, respectively, and only a handful now require abbreviation.

Other improvements introduced by this hack:

  • Ability names have been retranslated at full length, without additional abbreviations or truncations.
  • A/B button functionality may be swapped in the Config menu.
  • Soft reset is available via Start+Select+L+R on the field and in battle.
  • Continuing the game upon defeat is now optional.
  • Wandering NPCs more readily yield ground to the player character, making navigation through crowded spaces more convenient.
  • Dialog captions use the quoted text format standardized by FF6’s successors.
  • MP healing & MP damage numerals have been recolored without affecting the reflected spells animation palette.
  • A limited selection of dummied-out/unfinished character content has been reconstructed.

See the Readme file for a full list of features.

FF6:ROSE is built on a modified version of C. V. Reynold’s Multi-Bugfix compilation patch. While a large number of bugs are fixed, all intentional design choices (including poor ones) related to the core RPG mechanics of the original FF6 are retained.

The font used for the revised text is based exclusively on the original, adapted as necessary to meet space restrictions.

Final Fantasy VI: Revised Old Style Edition has been made possible by the work of many, many FF6 fans and hackers over the years, to whom the author is greatly indebted. See the Readme for a full list of acknowledgments.

Archive includes an .ips patch for both Headered and Non-Headered ROMs.

ROM / ISO Information:

  • Database match: Final Fantasy III (USA)
  • Database: No-Intro: Super Nintendo Entertainment System (v. 20180813-062835)
  • File SHA-1: 2F3959057B2AB3664A564C467FBE4B81227CB0F3
  • File CRC32: 7D91FDF2
  • ROM SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
  • ROM CRC32: A27F1C7A

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
C. V. ReynoldsHackingBugfix patch compilation
KWhazitTranslationPrimary unofficial translation source
Leet SketcherHackingPrimary 3rd party visual & QoL enhancements
vivify93GraphicsGfx restoration & gfx patch compilation

User Review Information

No User Reviews!