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Recent Updates

  • Community
    Fix desc and new logo
  • Reviews
    Version 1.4 was released, I looked at it and compared it with the earlier version and the original. Therefore, I decided to " update my opinion about this creation"
  • Hacks
    Found the original archive of "Super Mario All-Stars NES (3-24-20).zip", which contains both version of the patch (for playing on hardware and on emu). The previous v3-24-20 patch was just creating the version for emulators (same as "Super Mario All-Stars NES (emu_v3-24-20).ips").
  • Community
    adding my information and logo

Super Diego Bros.

Hack of Super Mario Bros.

Description:

A level (and text) hack for Super Mario Bros. made with SMB Utility. The patch was created with “xdeltaUI”. The hack consists of 4 levels (replacing 1-1 through 1-4). The aim was for the easy side of “kaizo light” (with some minor trolling), but seasoned players should have no challenge getting through the levels in a hour or less. There is a slight graphical glitch upon clearing 1-3 - if anyone knows the cause of this please share your knowledge! Most importantly, thanks for checking out the hack and hope you get some enjoyment out of it.

Change notes:

V1.1: Shortened the timer in 1-1 to prevent a glitch in which, if the player were to ride the moving platform across the goal, the game would freeze.

V1.2: Altered an obstacle in 1-3 to prevent an unintended method of clearing the stage, and added a small pit to facilitate retrying the stage.

V1.3 (current): Added a custom BGM track (composed by JonnyManjiro) that is played on stages 1-2 and 1-4.

ROM / ISO Information:

  • Database match: Super Mario Bros. (World)
  • Database: No-Intro: Nintendo Entertainment System (v. 20180803-121122)
  • File SHA-1: EA343F4E445A9050D4B4FBAC2C77D0693B1D0922
  • File CRC32: 3337EC46
  • ROM SHA-1: FACEE9C577A5262DBE33AC4930BB0B58C8C037F7
  • ROM CRC32: D445F698

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
JonnyManjiroHacking

User Review Information

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