Newest Translations

Dragon Ball Z: Super Butouden 2 (NES) Sinistron Zool: Ninja of the "Nth" Dimension Zero Wing

Newest Utilities

dpcmc BinarySearch MakeDPCM SuperFlower

Newest Reviews

Rockman E: Dr. Wily no Yume Rockman 2nd Mega Man 2: The Revenge of the Eight Robot Masters Rockman 2.5

Newest Homebrew

Bad Apple!! PV-FC 2.5 Simplistic Tower of Hanoi Chicken of the Farm

Featured Hack Images

Rockman Kenk Final Fantasy I EasyType Lufia II: Rise of the Sinistrals EasyType Metroid Mutation

Featured Translation Images

Super Gussun Oyoyo 2 The Legend of Zelda: A Link to the Past Lufia: Curse of the Sinistrals Lunatic Fantasy

Recent Updates

There can be only one!

Hack of Final Fantasy III

Description:

Runic is a bit of a gimmicky ability, but it has many, many flaws as well.

First, if multiple entities have Runic, and a single-target spell is used, all Runic-able entities will try to absorb the spell. Every said entity will lose Runic, regardless if they were the target or not.

Runic’s MP absorption takes elements into account, making it possible to absorb half, none, or even lose MP by raising the sword. This is obviously illogical.

Runic will also absorb MP even if no Runic-able weapon exists to do so, but that has already been addressed by assassin. His fix is here: http://assassin17.home.comcast.net/patches.htm#anchor14

ROM / ISO Information:

  • Final Fantasy III (USA).sfc - NOINTRO
  • CRC32: A27F1C7A
  • MD5: E986575B98300F721CE27C180264D890
  • SHA-1: 4F37E4274AC3B2EA1BEDB08AA149D8FC5BB676E7
  • SHA-256: 0F51B4FCA41B7FD509E4B8F9D543151F68EFA5E97B08493E4B2A0C06F5D8D5E2

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
LenophisHacking
ImzogelmoHacking

User Review Information

No User Reviews!