Newest Hacks

Unsightly Pixel Mario Kart 64 CPUs use human items including shells SMB3 RELOADED Super Metroid

Newest Translations

Breath of Fire Star Soldier Star Force Seiken Acho

Newest Utilities

BARF! Tilemap Studio Lightweight Checksum Calculator Valhalla

Newest Reviews

Mario Kart 64 CPUs use human items including shells AFF Challenge Mega Man II Music Improvement Mega Man X2 Relocalization

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Revelations - The Demon Slayer Improvement Mega Man - The Hedgehog Trap Breath of Fire II EasyType Phantasy Star II Modernization

Featured Translation Images

Namida no Soukoban Special Ganpuru: Gunman's Proof Farland Story: Tenshi no Namida God Medicine: Fantasy Sekai no Tanjou

Recent Updates

  • Hacks
    Removed screenshot
  • Hacks
    Removed changes like level tables and treasure chest content as they are outside the scope of this patch.
  • Hacks
    Update: this hack was 3 mistakes, all fixed. One of them Mario is killed in the first fortress of World 8 and you wouldn't continue with the game. The other was on the map of the World 3, with a mushroom house. The last one will facilitate your gameplay on the map of the World 3. Sorry for the problems!!!
  • Translations
    V1.2: Fixed level selection.

Castlevania III Bugfixes

Hack of Castlevania III: Dracula’s Curse

Description:

This patch fixes a small number of graphical oversights in Castlevania III. Most of these are related from reusing graphics from the first Castlevania game but forgetting to reorder two colors in their palette. Whether these are actually bugs is debatable, I made this patch for my own personal use but decided to release it publicly. The archive also includes a patch to use uncensored graphics in CV3 and a few patches for Akumajo Densetsu.

Bugfixes:

  • Holy Water: In CV3 this suffers from two colors being reversed, in Akumajo Densetsu it is missing a color entirely.
  • Candlestand: Suffers from two colors being reversed. Possibly intentional, it still looks good this way.
  • Rosary: Better known as the Cross, this is the item that kills every enemy onscreen. It had two of its colors reversed.
  • Money Bag: In CV1 two of the money bags use a dark colored bag with a light colored dollar sign, the other reverses the colors. CV3’s money bags all use a light bag with a dark dollar sign, this reverses the colors in CV3.
  • Points: The points when you pick up a money bag or kill more than one enemy with a sub-weapon were light-colored in CV1 and future CV titles, leading me to believe the blue numbers in CV3 were a mistake–they do look better, however.
  • Censored Graphics: All are related to topless women, mostly just statues except for Medusa, who was made a male in CV3.

ROM / ISO Information:

  • Castlevania III - Dracula's Curse (U) [!].nes - GOODNES 3.14
  • CRC32: 7CC9C669
  • MD5: D16A502D0125F23CC3D980DDC6B6F2E8
  • SHA-1: F91281D5D9CC26BCF6FB4DE2F5BE086BC633D49B
  • SHA-256: 1C7B2ED2C1FB5839A6764006AA476F5C9D48F99465B6141980F3A5AF1DFEC0D6

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
DragonsbrethrenHacking

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Great bug fix!Greyfox03 Jan 20161.0Yes
Well-doneChris Miller05 Feb 2014N/AYes