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Skies of Arcadia: Legends Maeson

Hack of Skies of Arcadia Legends

Description:

This is a mod/hack for Skies of Arcadia: Legends for the Gamecube.

It is a lighthearted RPG that mixes your typical dungeon exploring and ship battles in a world of floating islands and mystery. It’s a pretty charming game.

…In any case, this mod/hack aims to make the game more challenging without falling into the “Hard type” category, while also trying to improve the game in several other areas.

Many things have changed, for example:

  • Rebalanced Character stats
  • Rebalanced Magic, Supermoves and Healing Items
  • Modified Equipment with new effects and attributes
  • Modified Ship Equipment, Ship Magic and Crew members
  • More difficult enemies and bosses
  • Tougher Ship Battles
  • Restored Unused Ship Beta items

All the descriptions for altered elements have been updated to reflect these changes in-game. You can also check the readme file for a long, long detailed list.

This could be played by a first timer too if he/she desires, as the difficulty is not set that high to make it impossible to play for someone new to this game.

You will need a U.S version of the game, and a XDelta patcher (Like, for example, XDeltaGui) to install the patch to the ISO.

Changes from 1.1: Corrected a small oversight and changed a couple of items t prevent Stat-up abuse.

Also added an alternative patch if you’re not playing on real hardware, as it seems that Dolphin could have a small bug with a certain boss fight in this mod.

Changes from 1.2: Fixed the drop of an optional boss fight. Now there is just one patch again, an universal one that will work for both real Wii and Nintendont.

Changes from 1.3: The amounts of Magic Exp. needed to learn new spells have been modified for some characters with the intention to reduce grinding a little, as in the original game some characters needed really high amounts of Magic Experience.

Changes from 1.4: The Magic Exp. chart has been modified again, and this time should be the last too if everything flows right. The Magic Exp. needed to learn magic has been adjusted for less unnecessary grinding overall.

You can see the new chart of Magic Exp. on the readme, in case you want to compare it with the original game.

Besides that, a bunch of item descriptions had it text improved, the introduction was made a little easier, and some early bosses had a few changes here and there.

Because of the Magic Exp. chart changes, the save files from earlier playthroughs are not recommended to use. Sorry for the inconvenience, but if you want to upgrade you should start from the beginning.

If the last changes to Magic Exp. are final, this won’t happen again.

  • Update 09/26/2016

A PAL version of this hack is now available! It has the same content as the NTSC 1.4 version, and the English and Spanish translations had all the descriptions edited, French and Deustch have vital descriptions changed only.

Included for the PAL version is a readme (in Spanish and English) and an optional patch that will convert the game’s format to PAL 60. This patch is unique to this mod, and should be installed after the mod if you want to use it.

Lastly, the author would like to point out that the Moonberry drop chances have NOT been changed. The original game has a 1% chance to drop from normal enemies already, and anyone can confirm it by looking at the couple of wikis this game has.

ROM / ISO Information:

  • For the NTSC Patch, this ISO is required:
  • Skies of Arcadia: Legends (USA).iso
  • CRC32 - 23e347b6
  • MD5 - 3e7fa5033c4a2704434fb6ba98195ecd
  • SHA-1 - 46105320553c858f25fafc5fd357566b505a4940
  • For the PAL Patch, this ISO is required:
  • Skies of Arcadia Legends (Europe) (En,Fr,De,Es,It).iso
  • CRC32 A8E18C76
  • SHA-1 30EE1D7777FE51BCD7C4DEEB867651D5B6E96E41
  • MD-5 BD814992F1E39D4147C775FF8B32D022

Links:

Screenshots:


Credits:

User Review Information

Enemies certainly hit harder!

Reviewed By: GeneralAtrox on 07 Sep 2016

This hack is quite good but has its bad points. It adds extra enemies and makes leveling magic a bit more difficult. In the vanilla game you could farm the early levels and get insanely powerful red magic pretty quickly making the rest of the game extremely easy.

I have just got to the Lost City and decided to write this review.

One of the main problems I’ve had so far was fighting the Rokwyrm in the Pyramid. If it wasn’t for save state scumming, I don’t think I could of gotten past it due to it’s perma stun attacks it has. The petrify chance is extremely high and its enough to stone two people for up to 5 turns meaning you’ll wipe.

Another problem I’m having is the lack of Moon Berries. I find this extremely boring, normally you can farm enemies for some time and have a 2% chance of dropping it but it seems the author of this mod has reduced that even further making it nigh impossible to get them. I have only received 1 Moon Berry from standard fights since I started playing.

I wouldn’t recommend this for new players as you wouldn’t be able to experience some of the cool special moves as you simply won’t be able to afford them. Especially Drachma, he has great special moves, but if you waste them on him and he leaves, you’re going to be in dire shape.

Version 1.3 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
The Best Version Of This Game!ultimaweapon19 Aug 20201.49aYes
A great way to revisit my childhoodParkerMcFly18 Aug 20201.49aYes
Breathing life into an already lively gameevittalex06 Dec 20161.46Yes
Enemies certainly hit harder!GeneralAtrox07 Sep 20161.3Yes