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FF5a: Custom Classes

Hack of Final Fantasy V Advance


In Final Fantasy 5, characters can learn a ridiculous number of skills… and only have a use for a few of them. This is because characters are given only four battle commands, and most classes pick three of those for you. Therefore, you really can only combine two classes at a time, until you use one of the two end-game classes made available to players— the Freelancer (which gives you Fight, Item, and two chosen abilities), and the Mime (which allows the Mimic command and *three* chosen abilities). This hamstrings the possibilities that the game’s engine seems to want to give the player, and in my opinion reduces the fun that could be had.

The Custom Classes mod seeks to maximize the choices available to the player within the confines of the Final Fantasy 5 4-battle-command-system. You are allowed the maximum leeway granted by the game’s engine to assign commands and abilities that you have earned as you progress through the game. More care must be taken so that you don’t employ unwinnable strategies (such as forgetting to set a “Fight” command to your characters…!) Spells and monsters have been modified slightly and hopefully are balanced with the customization options available to the player.

The new version of the mod opens up the four “Advance” classes (Gladiator, Oracle, Necromancer, Cannoneer) by the time your party leaves for Galuf’s world. When a character masters a job, any passive abilities that job had become constant, no matter which job they may choose later (this used to be a feature of the Freelancer class only). It also rebalances the stats of your characters based on the Abilities that you assign.

To peruse a more exhaustive changelog, go to You can also download an useful spreadsheet pertaining to the Custom Classes mod (in .xls format).

ROM / ISO Information:

  • ffva.gba
  • CRC32: 7A24AB0C
  • MD5: 9ED82843CC54876362BE56FACCB15D75
  • SHA-1: 492789276EAA3E94152B143AD92F310B8A3D5366




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User Review Information

The Final Fantasy 5 of my Dreams

Reviewed By: Mother Kojiro on 31 Dec 2016

This hack takes one of the best class systems I’ve ever experienced and makes it even better! When I play RPGs, I don’t use items, and now, I can drop that useless command forever. Class customization here is incredible, and the new order in which you receive the classes is great; getting the Dragoon so early means that you can get Lance and pair it with mages, making them a joy to use. Being able to drop the Fight command means that you can have Aim, Mug, Rapid Fire (X-Fight), or Bladeblitz without being redundant. Best of all, you get the new classes early, so they’re not a complete waste of your time; Cannoneer is great early on, but by the time you’d normally get it, it’s not even worth using. I also like that the equipment for each class is less restrictive; White Mages are more like clerics, now, so they can use hammers, maces, and heavy armor.

It’s not without its flaws, however. Galuf doesn’t have unique sprites for the new classes, though that may be a limitation of the game, itself. The other thing is that there are a lot of passive abilities that don’t automatically activate for classes other than Freelancer and Mime. This is a good thing in the case of something like Berserk or Undead, but ABP up and EXP up would’ve been nice for starters. That said, that doesn’t make this hack not a vast improvement; were it not for the superior soundtrack and occasionally superior visuals, I don’t think I’d ever go back to the SNES version.

If you liked Maeson Mix for Final Fantasy 3, you owe it to yourself to give this one a try, and vice versa!

Version 1.5, rev.1 Recommended - Yes

User Reviews
Rev. 1?Thirteen 135525 May 20191.5Yes
The Final Fantasy 5 of my DreamsMother Kojiro31 Dec 20161.5, rev.1Yes
Absolutely awesomeLigeia12 Dec 20141.5, rev.1Yes
Great, but could be fixed up a bitTheZunar12303 Aug 2014N/AYes