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Castlevania - Symphony of the Night - HardType

Hack of Castlevania: Symphony of the Night

Description:

This is a hack of Castlevania SOTN which rebalances the difficulty. This includes adjusting enemy strength, enemy HP, weapon stat adjustment, removing more powerful (cheap) weapons, and adjusting spell attributes. All the changes are mentioned in the included Read Me.

Patch is in PPF format, BIN/CUE format for the game image seems to work fine.

Hack Homepages

Message board thread - http://www.insanedifficulty.com/board/index.php?/topic/5587-castlevania-symphony-of-the-night-hardtype-v31/

Website - http://www.insanedifficulty.com/board/index.php?/files/file/80-castlevania-symphony-of-the-night-hardtype/

ROM / ISO Information:

  • File: Castlevania - Symphony of the Night (USA) (Track 1).bin
  • CRC32: 05BE47B2
  • CRC64: 1AE884CA2AD9AB8F
  • SHA1: F967119E006695A59A6442237F9FC7C7811CF7BF
  • SHA256: CE01203A9DF93E001B88EF4C350889C19F11FFBA89D20F214BDD8DEC0B2D9D7C

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
LandonRayHacking

User Review Information

Rewards persistence & experimentation

Reviewed By: bigzapper on 15 Jun 2017

I’m still pretty bad, but the game actually feels challenging now. Sure I died playing the original the first time I played it, but not after reaching level 10 or so, and certainly never felt under threat in the 2nd half of the game.

I’m about level 15, and attempting to sequence break and suffering instant death against many, many enemies. Oh, hello almost off-screen musketeer, watch me fly back a screen with less than half health.

I am finding that keeping a distance and spamming spells is effective at getting around a few tricky enemies at the start. Time stop seems a bit cheap too, but overall I find I just have to play better.

I believe the Death skip is possible without luck mode activated, but I wanted the full effect of the hack, and started with nothing.

Thanks to LandonRay for the hack. It now makes Symphony a game which rewards cleaner, crisper inputs along the line of Super Metroid, or Metroid: Zero Mission. It probably did already, but now the stakes are higher.

Cheers

Version 4.8 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Good but needs a little more workWhoSeesYou06 Aug 20194.8Yes
Good, but with some major glitchesMasterlink21 Nov 20184.8No
Good! (glitches can be fixed)pleasejust23 Aug 20194.8Yes
Very GOOD!DScythe3202 Jun 20184.8Yes
Why were the shield spells removed?RetroProf07 May 20184.8No
Amazingnecrodrakath08 Nov 20174.8Yes
Rewards persistence & experimentationbigzapper15 Jun 20174.8Yes
The new standard!CatnipPhilosophy25 May 2017can'tYes
Great hackHatZen0803 Jul 20163.1Yes
Great hackMathUser292919 Jun 20163.1Yes