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Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Final Fight One Redux

Hack of Final Fight One

Description:

This hack changes and fixes several things to make it more like its arcade counterpart, here’s what it does to it so far:

Changes most of the colors to make it look more like its arcade counterpart.

Changes Jessica’s TV sprite to look more like her uncensored arcade counterpart.

Gets rid of the red color that appears on the stem of the bar sign in stage 3.

Gives the first part of stage 4 its correct music track.

Makes the second bonus stage appear after stage 4 instead of stage 5.

Replaces Dug with Bred in the first bonus stage to make it more like its arcade counterpart.

Restores the missing crowd that were suppose to appear in the last part of stage 3 back to it.

Changes the character select screen of the Alpha characters to the one from the American version.

Restores the original arcade behavior of the every 200,000 points system, now you’ll get your first extra life at 100,000 and you’ll get another one at 300,000.

The 0xED hex editor was used to make this hack.

ROM / ISO Information:

  • Final Fight One (Japan).gba
  • SHA-1: 3A0FA85187AA7C20842ABEB1A6CBC11B21131B2C
  • CRC32: C9E5E223

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
SCDHacking
rainponchoHacking
LeonarthCGGraphics

User Review Information

*sees broken car* "OH, MY GOD!!"

Reviewed By: RealGaea on 24 Jun 2017

Well, what can I say? The experience is much more closer to the arcades, so I recommend this patch. Needs a few tweaks, like Rolento’s sprite re-sizing and the ” every 200k” life extensions.

What are you waiting for? Go and save Jessica from the clutches of Mad Gear!

Version 1.1 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
*sees broken car* "OH, MY GOD!!"RealGaea24 Jun 20171.1Yes