Newest Hacks

Brightness fix SMAS + SMW  Improvement Latinfix Super Royal Pals.

Newest Translations

Mother Zelda II: The Adventure of Link Lunar Pool Final Fight

Newest Utilities

sf_decrunch Elemental Gearbolt (PSX) BIN repacker Super Gokuden 1 Translation Tools DashEditor - Mega Man Legends Translation Toolkit

Newest Reviews

Ancient Chozo Mario's Journey Through Time & Space Final Fantasy IV - Ultima Super Princess Sis - Two Drunk Princess (Two Players Hack)

Newest Homebrew

4 Way Play test ROM Retail Clerk '89 Sega Genesis 6 button controller test Parachute

Featured Hack Images

Super Mario World: Graphics Hack Super Metroid - Maridia / Norfair Adventures of Lolo - MMC1 to MMC3 Snow Brothers - Return of the King Scorch

Featured Translation Images

Tetris Donkey Kong Land III Metal Gear Star Wars Episode I: Racer

Recent Updates

  • Reviews
    Added some clarification about the effects when using different emulators.
  • Community
    The page used the old avatar
  • Community
    I've been credited for a code I made (in the Super Candra Sisters rom hack of Super Mario Bros.), code name is "Always Appear As Big Mario". The process of making the code is on my YouTube channel which I linked to.
  • Credits
    Added LeonarthCG to the credits, because he helped on adding the Guntz image to the Dream Stone Gallery.

The Legend of Zelda: Link's Awakening DX

Game Boy

Game Description:

If there is a game that has eaten up more of my free time than I can remember, it’s this one. I wasted a lot of time playing Link’s Awakening. I would sometimes put different names for Link and pretend I was playing as that character, such as “Goku” and only using the Fire Rod, pretending I was using the Kamehameha. It’s silly, I know, but I was very young. It also illustrates how wonderful this game was.

The gameplay is a refinement of the original Legend of Zelda’s gameplay. Or would be, if A Link to the Past hadn’t been released first, but this game still feels closer to the original than LttP. You can move diagonally and you combine items together for the first only only time ever (unless you count the bomb arrows in Twilight Princess).

The graphics are superb. You can tell what everything is and although animations are simple, there’s a charm about them.

The sound for this game is good. Sound effects are good effective and the sound track is wonderful. Part of the game’s objective is to collect musical instruments, after all.

The story is more sophisticated than the first two Zelda’s. There’s a plot twist or two and it’s better fleshed out than in the first games. Not like I ever needed a deep story in a Zelda game than to go and beat up whatever villain was around.

I recommend this game to anyone with a soul. It’s probably the very best Zelda you could possibly play.

Translation Description:

A complete Swedish translation of The Legend of Zelda - Link’s Awakening DX.

Changes from v1.1:

  • modda.se is added to both title screens
  • Rom Raptor is added to credits
  • A large amount of language corrections
  • Two dialogue bugs have been fixed

ROM / ISO Information:

  • Patch needs to be applied to Legend of Zelda, The - Link's Awakening DX (U) (V1.0) [C][!]

Links:

Screenshots:


ROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch Images

Credits:

Credits
ContributorType of contributionListed credit
C_CliFFHacking
Rom RaptorTranslation

User Review Information

Beautiful language

Reviewed By: Jouni00 on 13 Nov 2017

I’m Finnish, and I know Swedish, although I’m pretty average in it. Still I think that this is a well made translation with beautiful and well-spoken language. It has been fun to play through, and it has also helped me to learn more Swedish. Thank you.

Version 2.0 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Beautiful languageJouni0013 Nov 20172.0Yes