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Hyper Street Kart

Hack of Super Mario Kart

Description:

Hack of Super Mario Kart. All the 8 drivers sprites have been replaced with fighters from Street Fighter II. New and modified Tracks.

ROM / ISO Information:

  • Super Mario Kart ROM with CRC32 CD80DB56
  • Version 1.0 Region USA/Canada.

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Ten ShuHackingCircuit Level Design
Ten ShuGraphicsMajor Art Work (Drivers Sprites)
The Real PhoenixHackingData Extraction/Integration + Debug + Minor Code
The Real PhoenixGraphicsMinor Art Work

User Review Information

Amazing but minor errors

Reviewed By: thedarkbanshee on 04 Mar 2018

Hyper street kart has really hit the jackpot on capturing what makes a good game. The description is so humble in lack of detail.

New title screen

New characters - old driving style

Ending graphics replaced

New graphics from background to the actual tracks

New weapons graphics - not all

all new tracks - mostly first track redone with additions

I played this threw and threw. Honestly a bit to easy but then again I am a veteran at this game.

As amazing as this is it has failures

Failures Special cup second track (Chunli Beach) AI is completely broken. The track its self is really hard for even a player so if the AI did work I would assume it would result in a loss. I can overlook this as it is still a fun and challenging map all by yourself.

There is more failures Snow tracks are a slight problem. the game goes from easy to extraordinarily hard. These tracks have out of bounds zones directly connected to the road. One minor slip up and its all over, no joke. This brings me to the next problem, Battle mode.

Battle mode Lots of great work went into making the battle maps. Well thought out designs however there is a Snow Arena that looks to be amazing fun up and till the point you go to play it. Start off Lakitu grabs both players and moves them in a derivable location which happens to be the out edge of the Arena. All in the center is snow that is setup as out of bounds. Most of the weapons are located in the snow aka out of bounds. battle can go for a bit but this results in a draw every match as the outer weapons never reset to continue the battle.

Other minor issues Thwamps disappearing as you approach them resulting in no effect on the player.

Tracks with so few coins the AI spins you out like crazy. It makes an easy game more challenging sure but it seems to me faster AI is more appropriate then avoiding AI like the plague or you turn the game into a spin out session.

I know I appear to Bash this hack into the ground like it is trash. I promise that is in no way intended here. I absolutely recommend this hack to every Super Mario Kart fan. I give reviews as I see them and as great as this hack is I can not give a proper review with out giving constructive criticism.

Can it be fixed? Yes but Epic Edit breaks the game upon making any changes. So I extracted everything I knew how and ported it over to a fresh rom and then edited all of which I complained about above. Some graphics such as the title screen are something I am looking to fix. Keep an eye on those forums for updates.

Version 1.1 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Amazing but minor errorsthedarkbanshee04 Mar 20181.1Yes
Very cool!lexluthermiester12 Oct 20161.1Yes