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    V1.1.4: Fixed skippable and enterable unrevealed levels, HDMA during transitions, music staying sped up when beating a level with less than 100 seconds in the time, skippable cutscenes and final boss is easier. This update was released on July 24 (almost 5 months ago), but only submitted it now because I forgot to do this here.

Super Contra - updated

Hack of Super C

Description:

The original final boss of this great game was really too easy. This is now corrected.

There are now two versions of the final boss. The screenshot show the second one.

Some minor bugs have been corrected, too.

ROM / ISO Information:

  • Filename Super C (USA)
  • File MD5 5FEF80625F484FCA06FDB58EBFF9D8BB
  • File SHA-1 32F706C6222E7EC877C08A1ADC6B7C7BBB69F3DA
  • File CRC32 1AC846F0
  • ROM MD5 8782BA5A0B02ACEB272757667AF1066A
  • ROM SHA-1 B630AF147818FA61A1B45551F35C4FB4BC1357AA
  • ROM CRC32 305B4E62

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
Frédéric BouixHacking

User Review Information

Harder, but not exactly better

Reviewed By: BlazeHeatnix on 17 Aug 2018

I tried out both versions of this hack and compared it with the original final boss. In both versions, the boss’s health is beefed up a considerable amount and made larger, so standing at its feet and firing directly at the weak spot is no longer possible. The head’s first set of eyes have been changed to look more like a skull.

In version 1, the tail spits out numerous spiked balls before pausing for a split second while the head occasionally produces a homing egg. While this does make the boss harder, it does so in a very artificial way. There’s only a split second where you can hit the boss, and because it takes so many hits, it wears on your fingers and gets very monotonous after a while. I do not recommend this one because it’s just not fun.

Version 2 makes it so the tail occasionally spits out a spike ball while the head produces a bunch of homing eggs. This is better, but it’s not without its own problems. As long as you stand on it, fire at its eye socket, and time it so you’re not in the line of fire of the spike balls, this is almost as easy as the original! Also, the original boss was a spectacle with its eyes shooting lasers and spike balls raining down constantly. Even though it was too easy, it still looked and felt like a final boss. Here, there are moments where the boss will just stand there not doing anything for a few seconds. Kinda boring.

Really, all that needed to be done to make the final boss harder was make it larger and increase its health. If it were just that, this hack would be fine. But the overhaul to its attack pattern ruin it for me.

Version 1'1 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
Harder, but not exactly betterBlazeHeatnix17 Aug 20181'1No