Mega Man 3 Improvement
Hack of Mega Man 3
Mega Man 3 Improvement
Hack of Mega Man 3
|Released By||kuja killer|
|Patching Information||No Special Requirements|
|Genre||Action > Platformer|
|Hack Release Date||01 December 2019|
|Last Modified||01 December 2019|
This is an improvement patch for Mega Man III/Rockman 3. It has many improvements to the game + MANY bugfixes that existed originally in MM3.
Anyone is free to use this for their own Mega/Rock 3 hacks, and any new ones in the future.
Please only use the appropriate patch depending on what ROM your using. The megaman3 patch is only for the English version and the rockman3 is only for the Japanese ROM.
The author will not list all the changes here, they are already listed in the readme. A youtube video was uploaded also to demonstrate many of the changes. Please see the “Video Comments.txt” for the link to the youtube video and to use as a guide to note the changes you’ll see demonstrated.
An ASM file was used from the Japanese ROM hacker named Puresabe, known best for Rockman 4 MI (Minus Infinity). It implements some gameplay physics mods that he presented to me. NOTE: It already has been applied to both English and Japanese versions of the patch.
ROM / ISO Information:
- File: Rockman 3 - Dr. Wily no Saigo! (J).nes
- CRC32: FCE6CEA2
- MD5: 85944FB5 8B6AFC53 F8D20B8C 1E19A0AB
- SHA1: E82C532D E36C6A5D EAF08C62 48AEA434 C4D8A85A
- File: Mega Man III (U) [!].nes
- CRC32: BE6DBB5D
- MD5: 1B5BDD75 9448390A BCC9D481 E8D83700
- SHA1: 0728DB6B 8AABF7E5 25D930A0 5929CAA1 891588D0
|Contributor||Type of contribution||Listed credit|
User Review Information
Some VERY glaring issues with an otherwise solid hack...Reviewed By: BlazeHeatnix on 01 Oct 2018
I have to congratulate the makers of this hack, clearly a lot of work went into it and I don’t want to take anything away from that. But I honestly think they’ve overcompensated but this game’s rushed development.
The first thing I have to point out is the intro. On paper, this was a good idea. The original game’s title screen theme made it obvious an intro was planned but cut due to time constraints, so this was a nice addition. But here’s the thing: it’s way, WAY too long. It’s a wall of text copypasted straight from the manual, and it lasts over a minute. It’s just too wordy and not at all like what Capcom would’ve done. It’s so long that it has to separate the two halves of the title theme, ruining its pacing. Compare this to MM4: it tells the entire origin story of Mega Man PLUS the plot of the game itself, and that only took 30 seconds longer. Is the plot of MM3 really so complicated you can’t condense it any further? There’s so much fluff that it feels slow and boring to read.
That’s the most glaring issue, but I have some problems with the scope of this hack. Inserting unused sound effects and sprites, fixing slowdown and glitches, all that’s fine. What’s not fine is some of the other unnecessary changes.
Why are there weapon icons over MM’s head and a button to cycle weapons? None of the other NES games have that. If I wanted that feature, I’d play Complete Works. Why are the boss gauges on the right, instead of being consistent with every other Classic game? What’s the point? Why is the delay/health increase from getting pickups not there anymore? It’s present in every game so this is going to throw off your groove if you’re a veteran. It just feels weird, and it doesn’t look good aesthetically for it to increase instantly. Why does Proto Man transform into Break Man on Gemini Man’s stage, but not any others? Why does he do it at all? Isn’t the whole point of the “Break Man” thing to conceal his identity?
This hack does nothing to fix some of the actual glaring issues of the game, like Doc Robot stages not having enough checkpoints or original layouts and music, or the Wily stages feeling empty and unfinished. Instead it adds things that nobody asked for. The positives outweigh the negatives, but I really wish the team behind this hack would rollback some of these more unnecessary changes and maybe look towards shortening the intro.
Version 2.1 Recommended - Yes
|A Great Effort Gets Carried Away||Mr. Pennington||07 Apr 2020||2.22||No|
|FIXED! It is playable||diablo666||01 Dec 2019||2.21||Yes|
|Simply AMAZING !||star_scream1646||14 Nov 2019||N/A||Yes|
|Gold Standard for Improvement Hacks||G30FF||13 Nov 2019||2.2||Yes|
|An obvious replacement marred by one major flaw||Thirteen 1355||22 Sep 2019||2.1||Yes|
|Some VERY glaring issues with an otherwise solid hack...||BlazeHeatnix||01 Oct 2018||2.1||Yes|
|Absolutely The Definitive Version of Megaman 3||Eldrethor||17 Feb 2018||2.1||Yes|
|The way that it should be!||Greyfox||06 Jan 2016||2.1||Yes|
|HIGHLY RECOMMENDED!!!||Duke2go||27 Jun 2015||2.1||Yes|
|Injects new life to an amazing game!||Rodimus Primal||18 May 2015||2.0||Yes|
|The ultimate version of Megaman 3||Satoshi_Matrix||15 Nov 2012||N/A||Yes|