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Castlevania - Symphony of the Night - HardType

Hack of Castlevania: Symphony of the Night


This is a hack of Castlevania SOTN which rebalances the difficulty. This includes adjusting enemy strength, enemy HP, weapon stat adjustment, removing more powerful (cheap) weapons, and adjusting spell attributes. All the changes are mentioned in the included Read Me.

Patch is in PPF format, BIN/CUE format for the game image seems to work fine.

Hack Homepages

Message board thread -

Website -

ROM / ISO Information:

  • File: Castlevania - Symphony of the Night (USA) (Track 1).bin
  • CRC32: 05BE47B2
  • CRC64: 1AE884CA2AD9AB8F
  • SHA1: F967119E006695A59A6442237F9FC7C7811CF7BF
  • SHA256: CE01203A9DF93E001B88EF4C350889C19F11FFBA89D20F214BDD8DEC0B2D9D7C




ContributorType of contributionListed credit

User Review Information

Good, but with some major glitches

Reviewed By: Masterlink on 21 Nov 2018

So, this hack is really really fun at the start of the game because it forces you to change the usual “attack and tank everything” strategy from the original game, so it’s a breath of fresh air for someone who’s been playing the game for 20 years. I have to say though, as fun as it is at the beginning, after the Chapel area, the difficulty drops to the levels of the original game for some areas and bosses, but for others it goes up a ton. It feels like there is no difficulty curve or consistency at all.

Leaving that aside, there are also some huge problems with the hack, and those are the glitches. I wouldn’t mind if they were small things that didn’t affect the gameplay, but these actually crash the game entirely. For example, every Golden Medusa Head will freeze the game the moment it touches you; for whatever reason they petrify the entire game instead of just Alucard! There is also another major glitch in the Olrox fight, and while it doesn’t crash the game, it does soft-lock you. The attack that forms some sort of toxic pillars sends you flying to the side while poisoning you a million times, so you can’t move at all, the Poison status gets infinitely inflicted on Alucard and it even squishes you inside the wall! Similarly, Salem Witches have this game-freezing effect with their poisoning attacks. Also, sometimes my emulator (mednafen) gives an error about unrecoverable areas of the game, but nothing happens after the message appears.

All in all, it’s a good hack that gives you an excuse to play SotN for the 50th time, but the difficulty is all over the place. The glitches are very annoying and literally game breaking. I had to abuse savestates in a few areas like the Clock Towers because neither Alucard nor my attacking familiars can touch the Golden Medusa Heads without freezing the game.

Also, thank you for restoring the shield spells!

Version 4.8 Recommended - No

User Reviews
Good but needs a little more workWhoSeesYou06 Aug 20194.8Yes
Good, but with some major glitchesMasterlink21 Nov 20184.8No
Good! (glitches can be fixed)pleasejust23 Aug 20194.8Yes
Very GOOD!DScythe3202 Jun 20184.8Yes
Why were the shield spells removed?RetroProf07 May 20184.8No
Amazingnecrodrakath08 Nov 20174.8Yes
Rewards persistence & experimentationbigzapper15 Jun 20174.8Yes
The new standard!CatnipPhilosophy25 May 2017can'tYes
Great hackHatZen0803 Jul 20163.1Yes
Great hackMathUser292919 Jun 20163.1Yes