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    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.
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    Bug fixes and general improvements.

FF5a: Custom Classes

Hack of Final Fantasy V Advance

Description:

In Final Fantasy 5, characters can learn a ridiculous number of skills… and only have a use for a few of them. This is because characters are given only four battle commands, and most classes pick three of those for you. Therefore, you really can only combine two classes at a time, until you use one of the two end-game classes made available to players— the Freelancer (which gives you Fight, Item, and two chosen abilities), and the Mime (which allows the Mimic command and *three* chosen abilities). This hamstrings the possibilities that the game’s engine seems to want to give the player, and in my opinion reduces the fun that could be had.

The Custom Classes mod seeks to maximize the choices available to the player within the confines of the Final Fantasy 5 4-battle-command-system. You are allowed the maximum leeway granted by the game’s engine to assign commands and abilities that you have earned as you progress through the game. More care must be taken so that you don’t employ unwinnable strategies (such as forgetting to set a “Fight” command to your characters…!) Spells and monsters have been modified slightly and hopefully are balanced with the customization options available to the player.

The new version of the mod opens up the four “Advance” classes (Gladiator, Oracle, Necromancer, Cannoneer) by the time your party leaves for Galuf’s world. When a character masters a job, any passive abilities that job had become constant, no matter which job they may choose later (this used to be a feature of the Freelancer class only). It also rebalances the stats of your characters based on the Abilities that you assign.

To peruse a more exhaustive changelog, go to http://jeffludwig.com/ff5a/download.php. You can also download an useful spreadsheet pertaining to the Custom Classes mod (in .xls format).

ROM / ISO Information:

  • ffva.gba
  • CRC32: 7A24AB0C
  • MD5: 9ED82843CC54876362BE56FACCB15D75
  • SHA-1: 492789276EAA3E94152B143AD92F310B8A3D5366

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
ludmeisterHacking

User Review Information

Rev. 1?

Reviewed By: Thirteen 1355 on 25 May 2019

I’ve played the game with this hack twice, and I can safely say it vastly improves upon the original experience.

However, I’m not entirely sure what’s up with the ‘rev. 1′ revision. The downloaded files still refer to being Version 1.5, no mention of a revision 1 is made anywhere but on the Romhacking page.

Version 1.5 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Rev. 1?Thirteen 135525 May 20191.5Yes
The Final Fantasy 5 of my DreamsMother Kojiro31 Dec 20161.5, rev.1Yes
Absolutely awesomeLigeia12 Dec 20141.5, rev.1Yes
Great, but could be fixed up a bitTheZunar12303 Aug 2014N/AYes