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Shadowrun 2058

Hack of Shadowrun

Description:

After a more detailed analysis, it has been concluded that Shadowrun from Sega is based on the rules of the second edition, and not on the first edition as previously understood. This new Shadowrun 2050 patch, which will now be called Shadowrun 2058, will retain many of the changes made in the previous versions plus some revisions and new improvements.

To make things easier, two patches have been added to the downloadable file: the standard version and a new bug-free version. Please READ THE README FILES AND INSTALLATION INSTRUCTIONS for further reference

VERSION 1.4 NEW IMPROVEMENTS:

  • Now the main purpose of the hack will be get closer to the Shadowrun second edition rules instead of the first edition
  • Changes the hack name from Shadowrun 2050 to Shadowrun 2058
  • OPTIONAL increased enemies encounters improvement, depending on which patch you chose (READ THE INSTALLATION INSTRUCTIONS)
  • Cyberdecks attributes have been modified; some of them are downgraded but they all are more easy and cheaper to upgrade
  • Armor values have been revised
  • Original damage codes have been restored: “ballistic” for “guns” and “impact” for “weapons”
  • All the firearms have been modified to correctly correspond to their respective sprite
  • Cyberwear prices are changed again
  • Some enemies have been boosted, specially the melee fighters
  • Contacts offers cheaper items and services
  • All runs gives more karma and better payment
  • All spells have less stamina drainage and some of them have been renamed or modified in some way
  • Some items are cheaper now
  • All Shadowruners and Joshuas start with better equipment
  • A lot of new general description based on the Shadowrun literature

Please, see the README file to see the full list of changes.

ROM / ISO Information:

  • No-Intro Name: Shadowrun (USA)
  • (No-Intro version 20130710-102701)
  • ROM/File SHA-1: A06A281D39E845BFF446A541B2FF48E1D93143C2

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
VikfieldHacking

User Review Information

Needs bugfixing

Reviewed By: RainDrew on 16 Sep 2019

The issue with autotargeting invisible enemies is a big one. Not only does it prevent from exiting buildings, but also aggroes hirelings and prevents speaking with johnsons. Imagine grinding Gunderson runs for a while, saving and reloading every 20-40 seconds =)

Hard to enjoy the other possibly great features the mod possibly provides with this game breaking problem in place =(

Version 1.4 Recommended - No

User Reviews
HeadlineAuthorDateVersionRecommended
Does need debuggingWindy-kun19 Sep 20191.4No
Needs bugfixingRainDrew16 Sep 20191.4No
Great balance issues, but needs proofreadingzeteginara28 Oct 20181.1Yes