Newest Hacks

Mega Man 2 - QoL Fixes Kaizo Vania Pocket Alpha 3 Among Us (Mrs. Pac-Man Hack, with Co-Op!)

Newest Translations

Princess Tomato in the Salad Kingdom Nekketsu Tairiku Burning Heroes Donkey Kong Mother 3

Newest Utilities

SF2 Graphics Editor Image to SNES converter Mario Party Tools ECCRegen

Newest Documents

Documents

Newest Reviews

SMB1/LL Switched Overall Colours Phantasy Star IV General Improvement Zelda 2 Redux Super Metroid - Mockingbird Station

Featured Hack Images

Tecmo Super Bowl: 1967 Streets of Rage 3 - Special Edition Sonic the Hedgehog 2 - Advanced Edit 2 Excite Mario Bros.

Featured Translation Images

Super Gussun Oyoyo 2 Metal Warriors Dark Law: Meaning of Death Shinobi III: Return of the Ninja Master

Recent Updates

Mega Man 4 Voyage

Hack of Mega Man 4

Description:

This ROM hack is a major overhaul of Mega Man 4 that changes the original game so much that it can almost be considered a new game altogether. In fact, with the exception of the names of the 8 robot masters, very little is left from the original game.

Mega Man 4 Voyage strives to be one of the most extensive Mega Man ROM hacks to be 100% completed and released to date, with an original storyline, new places to explore, reprogrammed robot master AIs, an improved weapon arsenal, new fortress bosses and an enormous soundtrack with almost 40 original songs to accompany it all. At the same time, it still tries to stick to the “run, jump and shoot” formula of the original classic Mega Man games. The hack should be suitable for veterans and casual players alike; it is more difficult than the original Mega Man 4, but easier than most other ROM hacks and fan games out there.

What started as a one-man project has resulted in a fine collaboration between DurfarC (main author, level design, programming, music), MartsINY (main boss designer, programming) and chiptune composers Golden Shades, RRThiel, Cosmic Gem and MarkTherence. Furthermore, the hack incorporates patches, programming assets and graphics from a wide range of people.

Please check out the README file for more information about the hack, including more detailed credits. Enjoy!

ROM / ISO Information:

  • No-Intro Name: Mega Man 4 (USA)
  • (No-Intro version 20130731-235630)
  • File SHA-1: 2AE9A049DAFC8C7577584B4B9256F7EF8932B29C
  • ROM SHA-1: 673A888C468ABE33FB0B3F063C6837DD21D5D32B

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
DurfarCHackingProgramming, level design, music, a few bosses
MartsINYHackingMain boss programmer, programming, minor level design
Golden ShadesMusic
RRThielMusic
Cosmic GemMusic
MarkTherenceMusic

User Review Information

Voyage is a great game... but not without flaws

Reviewed By: Snufflepus Penguin on 19 Aug 2020

Mega Man 4 Voyage is a very well done game. I recommend it.

It does a lot of very nice things, but I will admit, not without some noticeable flaws. I suppose the best way to evaluate this is stage by stage. I will not comment on Music for that is subjective - I love some of the tunes like Toad Man and Wily 1 but prefer original better.

Toad Man - The stage is rather scattered with an ice gimmick in the first half that repeats for too long and then a non-fitting Plug-Air Man second area. I wish it was the sewer stage from the original but frozen over with some ice enemies - That would be fantastic. Rain Flush is a bit OP now but the cost is higher - Prefer the original. Love the new Toad Man - he’s a fantastic upgrade to the the really awful original. Snail midboss is a nice sidegrade.

Bright Man - Again the stage is a bit random exhausting it’s light gimmick then suddenly putting force beams without really mixing the two up. The ideas were there, but it wasn’t executed that great. That said, the sections aren’t bad but are a bit scrambled. The weapon is good as always, Bright Man himself is also a pretty good boss.

Pharoah Man - Hate his stage. The quicksand is too relentless and you’ll really have to be on your game to dodge the scorpions and the shield attackers. This stage hones some enemies that appear in a few rooms and never appear again. It feels like a cheap stage, to be honest. Compare to the original where you feel more of a hunter raiding the secret temple of Pharoah man. However, his boss fight is also pretty epic too. Original is still pretty good, however. Dislike how you cannot charge the Pharoah shot.

Skull Man - Interesting idea, lacking execution. The fake platforms I wish were like crumbling bones - It would retain the idea but be more thematic. It can get rather obscured in the stage, and it gets tiresome. Love the theme. No skull enemies till the second half. Skull Man’s fight is much more creative, however. Skull Barrier is a beast of a weapon.

Ring Man - A pretty nice stage, introduces “ring” mechanic quite well. Perhaps it needed a few more gimmicks to pair with the ring for extra challenge. Where is the ring miniboss ? Still, this is the stage I wanted and would be fitting. Still prefer the original more, it feels more lively. Ring Man is fantastic as well with some really awesome ring attacks. Ring weapon is good, but we already have a circling Skull Barrier weapon, already.

Dust Man - A bit of a chaotic stage - Hate the tight jumps with left wall gravity. Gimmicks feel segmented and split. Definitely prefer the original stage for it’s flow and theme. Dust Man himself is fantastic, too. Dust crusher is also a good weapon.

Dive Man - A pretty lifeless stage - Sorry to say. Compared to an aquatic sea base of the original, this feels rather random in gimmicks. Unfortunately, Dive Man is atrocious, he lags the screen with tiny missiles, his upward attack with missile bubbles is annoying.

Drill Man - The best stage, no doubt in the robot master line up. Some good chase sequences with the massive drills and the popping out drills. I think it’s a good sidegrade to the original, and both encompass the stage pretty nicely. Drill Man is a good example of a very well timed boss and it can be mastered no-miss.

Wily Castle - Some pretty nice stages here, the difficulty is pretty good and bosses are pretty neat. Wished for some new MM4 bosses, however. Stages at times have themes that are a bit lacking and I prefer the original MM4 castles for a good sense of progression. Some bosses are really neat, but it can be hair-tearing difficult at times. Love it, though.

So, Voyage is a fantastic game, and it has a very awesome soundtrack. Still prefer the original, however. It’s strength has to be it’s bosses and weapons, but the actual bread and butter stages are not that good. A bit of Yin-Yang scenario here. Still, heavily recommend for the fun bosses and if you wish to explore some of the Wily stages.

Version 1.06 Recommended - Yes

User Reviews
HeadlineAuthorDateVersionRecommended
Voyage is a great game... but not without flawsSnufflepus Penguin19 Aug 20201.06Yes
I love thisYave02 Jun 20201.06Yes
Mega Man 4 Voyage - EXCELLENTDobu_GM01 Jun 20201.06Yes
ProfessionalCANbus25 Mar 20201.06Yes
Just funbibble8908 Feb 20201.06Yes
MM4V. It is perfectly. More than just a hackdiablo66604 Dec 20191.06Yes
ExcellentJRIVA22 May 20191.06Yes
How is This Just a Hack?Mother Kojiro30 Mar 20191.06Yes
Fantastic gameQuint03 Mar 20191.06Yes
Very goodhojo07 Jan 20191.04Yes
Amazing music, great fun...until the last few levelsKevvyLava02 Jan 20191.03Yes
A fun well-designed ROM Hackcrfstewarje21 Dec 20181.02Yes
Easily one of the best Megaman ROM HacksSatoshi_Matrix18 Dec 20181.02Yes
One of the best Mega Man Hacks I've playedXIII Hearts18 Dec 20181.01Yes
Not Just Another Mega Man 4 ROM HackJosephine Lithius16 Dec 20181.0Yes
One of the best hack of megamanikusatatsu_ushiromiya16 Dec 20181.0Yes