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Recent Updates

  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
  • Hacks
    Change title to make it easier to find. Correct a couple of misspellings in the description.
  • Hacks
    Changed the timer from 400 to 500, since most of the levels are quite long.
  • Hacks
    Current instructions regarding the rom to hack are incorrect and the resulting patched rom is broken

Kururin Paradise

Game Boy Advance

Game Description:

This is the sequel to Kuru Kuru Kururin, the fun little Japanese launch game that Europeans got to play and enjoy, but not Americans. Thanks, Nintendo! From what I can see, this is just more of the same stuff; you have a spinning stick that you have to maneuver through a maze. Hit one of the sides, and lose a heart. Lose all your hearts, and die. Apparently there are also some little minigames in Kururin Paradise too, maybe.

Translation Description:

This patch is a work-in-progress, originally already released several months ago. As of this version, it translates most menus, several graphical things like area and level names, and has some ASM-related tweaks put in place, ex. for reducing the width of the main fonts.

Not yet done are many other graphical things, some of them compressed, as well as all the dialogue, like the intro and the pre-boss sequences.

ROM / ISO Information:

  • Kururin Paradise (Japan).gba - NOINTRO
  • CRC32: 93D036F5
  • MD5: B77C57C60FC0DCBA3B2DDD3E2F1C5F86
  • SHA-1: 73BE3B930E2436D1C7BDB74AC281DD27C72E1F9E
  • SHA-256: ED9BAC12FE065D11ADFFB08A27DE1A932E4E5A22CBF6B4B24FE28EF49F5385D2

Links:

Screenshots:


ROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch Images

Credits:

User Review Information

User Reviews
HeadlineAuthorDateVersionRecommended
Patch results in graphical corruptions. Correct ROM used as well.ShootingStarr20 Apr 20200.5No