Wagyan Land 2
Nintendo Entertainment System
Wagan Land 2
|Released By||Terminus Traduction|
|Platform||Nintendo Entertainment System|
|Patching Information||No Special Requirements|
|Genre||Action > Platformer|
|Game Date||14 December 1990|
|Release Date||20 April 2008|
|Last Modified||22 October 2016|
Wagyan Land 2 plays pretty much identically to the first Wagyan Land. You’re a cute green lizard dinosaur thing, and you walk to the right and shoot various syllables out of your mouth, which don’t actually hurt enemies. They just remain frozen for a certain period of time, depending on how powered-up your attack is. Once you get four power-ups you become invincible, and you can finally kill the damned things. Which doesn’t happen often.
So, how can you defeat the bosses with a crappy syllable that can’t hurt anybody? Why you play minigames with them, of course! The whole game’s pretty frustrating, with the whole “one-hit-and-you-start-the-entire-level-over” thing that’s so popular in the world of videogaming. Honestly, it’s fun and all, but I don’t understand why the game needed to have two sequels.
This is an unofficial, independent addendum patch for the Wagyan Land 2 translation made by Abstract Crouton Productions.
This patch translate the missing GFX (Title Screen & GYA syllabes). It does not alter the translation in any way.
This patch should be applied on an already patched English ROM.
ROM / ISO Information:
- Wagyan Land 2 (J).nes - Abstract Crouton Productions patched ROM
- CRC32: E3564E48
- MD5: 67BD95B859C73C7F17A5B2F704B8FC98
- SHA-1: DB1839BD74AC64C7E56C2E07FAB88CF1C69AFF67
- SHA-256: FD7B4E0A3AD0EBD9703CDDDD6590C6DE523F7BA29AF9D7FAA8E748FBBBA529AF