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    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
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    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.

The Legend of Zelda: Link's Awakening DX

Game Boy

Game Description:

If there is a game that has eaten up more of my free time than I can remember, it’s this one. I wasted a lot of time playing Link’s Awakening. I would sometimes put different names for Link and pretend I was playing as that character, such as “Goku” and only using the Fire Rod, pretending I was using the Kamehameha. It’s silly, I know, but I was very young. It also illustrates how wonderful this game was.

The gameplay is a refinement of the original Legend of Zelda’s gameplay. Or would be, if A Link to the Past hadn’t been released first, but this game still feels closer to the original than LttP. You can move diagonally and you combine items together for the first only only time ever (unless you count the bomb arrows in Twilight Princess).

The graphics are superb. You can tell what everything is and although animations are simple, there’s a charm about them.

The sound for this game is good. Sound effects are good effective and the sound track is wonderful. Part of the game’s objective is to collect musical instruments, after all.

The story is more sophisticated than the first two Zelda’s. There’s a plot twist or two and it’s better fleshed out than in the first games. Not like I ever needed a deep story in a Zelda game than to go and beat up whatever villain was around.

I recommend this game to anyone with a soul. It’s probably the very best Zelda you could possibly play.

Translation Description:

Complete spanish translation for the Gameboy Color game “The Legend of Zelda: Link’s Awakening DX” by CUE and Lukas.

This translation restores the censored scenes.

ROM / ISO Information:

  • Name: The Legend of Zelda: Link's Awakening DX v1.2 (UE)
  • Size: 1048576 bytes
  • CRC32: 06887a34
  • MD5: 7351daa3c0a91d8f6fe2fbcca6182478
  • SHA1: 1c091225688d966928cc74336dbef2e07d12a47c

Links:

Screenshots:


ROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch Images

Credits:

Credits
ContributorType of contributionListed credit
CUEHackingCode, graphics, revision
LukasOriginal TranslationTranslation, revision

User Review Information

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