Lode Runner: Lost Labyrinth
Lode Runner: Ushina Wareta Meikyuu
|Released By||Dave Shadoff|
|Patching Information||Header (TG16)|
|Game Date||27 July 1990|
|Release Date||09 March 2002|
|Last Modified||26 April 2016|
Well, anyone who is at least in their twenties knows what Lode Runner is. I swear, the game must be one of the most-ported games, EVER. God only knows why, it’s really irritating.
Here’s low-down. You’re this guy in a mine-type-place. You have to collect gold while dodging monsters. For some reason, the ladder to the next area doesn’t appear unless you get all the gold. Maybe it’s because you need to make an offering to the Ladder-Gods or something. Anyway, so you’re getting gold and dodging monsters… And just how do we accomplish this? By running, climbing, and digging. Yep, that’s all you can do. More often than not, you’ll dig yourself into an inescapable hole, and more often than not, the monsters can corner you faster than you can run, climb, or dig.
This is just one of those games that proves that there’s a fine line between genious and insanity.
Well, there wasn’t much to do with this, it was all menu work. But it accomplished its goal: it gave Mr. Shadoff some experience with PCE translation and hacking, and it gave some much-needed attention to the need for PCE translations. The game is totally playable, so download the patch already!
ROM / ISO Information:
- Lode Runner - Lost Labyrinth (J).pce
- CRC32: EF83E9BB
- MD5: 570DCE1343C8D611F88B8B94FF052FBB
- SHA-1: D3C9813D6133EF0CA468870E9E1C8A8FE8E46C09
- SHA-256: E57B7EFF6DBB2349F7DC167855613FC1A9C3E7B8CAA7CDE4EBB396063AA8AC61