Newest Hacks

Unsightly Pixel Mario Kart 64 CPUs use human items including shells SMB3 RELOADED Super Metroid

Newest Translations

Breath of Fire Star Soldier Star Force Seiken Acho

Newest Utilities

BARF! Tilemap Studio Lightweight Checksum Calculator Valhalla

Newest Reviews

Mario Kart 64 CPUs use human items including shells AFF Challenge Mega Man II Music Improvement Mega Man X2 Relocalization

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Revelations - The Demon Slayer Improvement Mega Man - The Hedgehog Trap Breath of Fire II EasyType Phantasy Star II Modernization

Featured Translation Images

Namida no Soukoban Special Ganpuru: Gunman's Proof Farland Story: Tenshi no Namida God Medicine: Fantasy Sekai no Tanjou

Recent Updates

  • Hacks
    Removed screenshot
  • Hacks
    Removed changes like level tables and treasure chest content as they are outside the scope of this patch.
  • Hacks
    Update: this hack was 3 mistakes, all fixed. One of them Mario is killed in the first fortress of World 8 and you wouldn't continue with the game. The other was on the map of the World 3, with a mushroom house. The last one will facilitate your gameplay on the map of the World 3. Sorry for the problems!!!
  • Translations
    V1.2: Fixed level selection.

Uchuu no Kishi Tekkaman Blade

Super Nintendo

Game Description:

This game is laughably bad. Most of it’s played in a sidescrolling shootemup format. Your character chops up generic-looking aliens with his dual-pronged spear thing, collects the occasional powerup, takes a lot of hits, and tends to get snagged on tiny floating obstacles and pushed off the back edge of the screen. Hit detection’s poor, your ranged attack is pathetically weak for the amount of damage enemies tend to take, and you move about as fast as a sunday driver. Did I mention that the colors are extremely washed out and the music sounds like it’s coming from a Genesis?

When you reach the end of the level, you’re transported into a 1-on-1 boss fight, Street Fighter style. Only, the slightest tap of the controller sends your character zooming around in every direction, your attacks again don’t do nearly enough damage for the time limit imposed on you, and again the music and color usage are pretty abysmal. Suffice it to say, if Street Fighter 2 played like this, the genre may have never taken off.

There is painfully little story in it as well. It’s largely boss fight chats, and even these don’t last very long.

All in all, Tekkaman Blade is a stinker through and through. It’s a pity, as it really could have been something really good, but it fails to achieve even the most minimal of quality standards.

Translation Description:

This patch is in NINJA format only. NINJA is superior to IPS. It can be downloaded here.

To D-Boy’s credit, he and byuu managed to do an amazing amount of work on the game. They added an intro, expansive text scrolls, and pre-level briefings on exactly what’s going on in the anime that the game is based off of. It really is quite amazing, not in the least that they cared enough about the game to give it such a world-class treatment. Beautiful though their work is, it doesn’t do anything for the gameplay, which remains awful.

ROM / ISO Information:

  • Uchuu no Kishi Tekkaman Blade (Japan).sfc
  • CRC32: 7E107C35
  • MD5: 303DB6A77D5A4B353B9D96231E91A481
  • SHA-1: 4F7505F76D9094376395C96A19F038E85E71F840

Links:

Screenshots:


ROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch ImagesROMhacking.net Patch Images

Credits:

Credits
ContributorType of contributionListed credit
DTranslation
byuuHacking

User Review Information

No User Reviews!