Newest Hacks

Castlevania Revamped Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors

Newest Translations

The King of Fighters R-1 Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Rockman 2000 Super Mario Bros. 2: 2nd Run Fire Emblem Different Dimensions: The Ostian Princess Spell Name Modernization Patch

Featured Translation Images

Dual Orb 2 Xak: The Art of Visual Stage Hamelin no Violin Hiki Happily Ever After

Recent Updates

  • Hacks
    * Edited title screen of the game posted
  • Hacks
    Change ppf to xdelta in desccription, and change all images to 640x480.
  • Hacks
    Fix typo in title.
  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.

RoomShaker II

Game Specific

Description:

RoomShaker II is a very powerful tool for creating levels for Prince of Persia 2 PC. With RoomShaker II you can add/move/remove the rooms of the levels as well as change the internal layout of each room including the guards, guard skill, direction he faces and hit-points. You can move the Player starting position, edit links between pressure plates and gates, And much more…

  • RoomShaker II Features:

RoomShaker II includes many tools to help you edit your levels more quickly including: Multiple Tile Selection, Left / Right / Above & Below Room-Link Indicators, Adaptable tools and tilesets, Tile / Modifier Hotkeys, Automatic Loose-Room Cleanup, Full Level-Error checking, Single level (PLV) import & export, Ability To Run Prince of Persia 2 with level skipping, Full Online Help, And more…

  • System Requirements:

IBM PC - Intel / AMD / Cyrix based CPU, MS Windows 98 / ME / 2000 / XP / Vista or higher, 32MB Ram - 64MB is recommended, Prince of Persia 2 PC (At least, the levels file)

Links:

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