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Recent Updates

  • Hacks
    Expanded readme documentation.
  • Hacks
    An alternative version compatible with "Bomberman co-op" is created.
  • Translations
    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.
  • Hacks
    Bug fixes and general improvements.

Zelda II NES ROM Text Editor

Game Specific

Description:

Zelda II NES ROM Text Editor Programmed by: Shawn M. Crawford Last Update: June 25th, 2016 in C# Latest Build: 1.2.1.32055


Features: * edit every line of text in the game (spells, character text, registration screen, end credits, story, etc, etc) * this version only works with US rom (Zelda 2 - The Adventure of Link (U).nes), might work with other versions but untested because it relies on offsets in the ROM

Requires: * .Net Framework 3.5, tested on windows 8/8.1 x64, Windows 7 x64, Windows Vista x32, and Windows XP x32

Usage: *Open the Rom (Zelda 2 - The Adventure of Link (U).nes), change text, click update, make sure you have a backup in case something breaks. *Feel free to email bugs to sleepy3d@gmail.com

TODO: * refactor more form code to use backend class, clean up junk code * Fix tab order

1.2.1.32055 June 25th, 2016


  • Fixed a bug when updating in-game text the filesize would grow. This was due to an incorrect offset. (thanks for reporting Geoffrey/itemdrop)

1.2.0.27039 April 9th, 2016


  • Fixed location editing, previous builds did not set the text properly on location signs (town names, etc) (thanks

Manuel García López for reporting)

  • Cleaned up some image stuff
  • Incoporated a common class and started refactoring code

1.1.0.32099 March 26th, 2016


  • updated form “Edit In Game Text” per request so that it fits 1024×768 Resolution per request
  • updated all forms to fix a crashing when change filename after loading, and to disable textboxes until rom text is loaded
  • removed disassemble button and menu item, added auto disassemble when ROM is loaded

1.1.0.21257 March 16th, 2016

  • fixed a bug in spell text, “DESERT USE” “THIS MAGIC” “TO SURVIVE” incorrectly written on update (thanks again for reporting it szemigi)

1.1.0.20646 March 14th, 2016

  • fixed a bug in spell text, “IN PARAPA” wrote to the wrong offset (thanks for reporting it szemigi)

1.0.0.21865 June 17th, 2010

  • fixed bug in story text
  • fixed tab order
  • added town names
  • minor code optimization

1.0.0.19516 June 9th, 2010

  • initial release

Links:

User Review Information
User Reviews
HeadlineAuthorDateVersionRecommended
Problem...RistarTheStar25 Mar 20161.1.0.2064Yes