Newest Hacks

MM4 deRNG Super Diego Bros. 2 Luigi's Turn MegaManX3 - No armor GFX

Newest Translations

999: Nine Hours, Nine Persons, Nine Doors Shaq Fu Shaq Fu Mega Man X2

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

The Desert Trip MegaManX3 - No armor GFX EC CD AI Nerf Project ZM

Newest Homebrew

Parachute fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe

Featured Hack Images

Toad's Adventure Lufia: Decensored Zelda II - Part 3 Cross Fire De-Engrish Hack

Featured Translation Images

TwinBee 3: Poko Poko Dai Maou Fire Emblem Gaiden Kunio Kun no Nekketsu Soccer League Kidou Senshi Gundam F91: Formula Senki 0122

Recent Updates

  • Translations
    I'd uploaded an incorrect ips file of another game called dynamite duke. Now it's the correct patch
  • Hacks
    Actually included the ips file in this folder! Whoops.
  • Translations
    Wrong release date.
  • Reviews
    Amending my review due to misconstruing what the patch does, at first. I assumed one of the patches retained the armor graphics and changed the palette, which it actually doesn't do.

Mega Man X6 Tweaks Patcher

Game Specific

Description:

The “Mega Man X6 Tweaks” project is a compilation of QoL hacks, gameplay improvements and localization restorations for Mega Man X6.

This is a customization tool which includes all the changes available in the stand-alone patches, and a few more. The stand-alone patches are included as a preset profiles.

The tool was written in AutoHotkey (v1.1.30.00). More information in the included readme file and in the links below:

Here are some of the options in this tool that are not available in the stand-alone patch:

  • Nightmare Effects: Can be permanently removed (apart from the new custom menu options)
  • Dialogues: Stage Alia calls and “briefing” dialogues can be permanently removed (apart from the new custom menu options)
  • Intro: Skip Capcom intro video, skip opening video.
  • Player Mechanics: More complete set of Dash parameters to tweak. Double-jump and double-tap inputs can now be disabled.
  • Player Mechanics: Frame-by-frame controls for the animation timing of X’s Saber, Zero’s ground combo cooldown, and the Z-Buster.
  • Player Mechanics: Attachment to ceiling can be set unlimited (Shadow Armor, Zero’s Hyoroga)
  • Player Mechanics: X’s Saber can be set cancellable by dashing, both normal and with Shadow Armor.
  • Balance: Boss health bar size controls, by level. Includes sub-bosses health bars.
  • New Game Status: Randomize Parts carried by Rescuable Reploids.
  • Localization: Additional title screen options, including the original Japanese version.
  • Localization: Additional voice clips can be selected separately, adding two not included in the sample profile (title screen “Rockman X6″, and vocalized boss “Warning” from the Prototype version)
  • Custom Art: Individual selection of mugshots by Metalwario64.
  • Custom Art: Colors scheme options for X Ultimate Armor (mugshot and sprite palette).
  • Stage Mechanics: Auto-crouching for Recycle Lab/Secret Lab 2-2 (Zero). If the ceiling crushes you in a tight spot where you would’ve survived crouching, you’ll crouch automatically and stay locked in this position until the ceiling rises.
  • Stage Mechanics: Recycle Lab/Secret Lab 2-2 (Zero), ceiling movement can be completely disabled.
  • Damage Tables: Complete access to all damage tables, including obstacles such as Nightmare Effects blocks. Damage values can be modified by enemy/by attack.
  • Damage Tables: Gate and High Max can be made vulnerable to normal attacks
  • A few additional smaller options.

Links:

User Review Information
User Reviews
HeadlineAuthorDateVersionRecommended
Customization and options? Yes!Thirteen 135515 Jul 201915Yes