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Description:

Explore GameBoy Advanced ROMs and see and hear all their data, text, graphics, and sounds.

  • Header

View the ROM entry point, debugging information, game title, code, and version. This can be used to see what particular version of a game you have.

  • Hexview

View the raw data of the ROM. Search by offset, byte sequence, and ascii text supported.

  • Strings

By searching for known text strings, you can generate an alphabetic map to dump large sections of undecoded text from the game.

  • Graphics

View the compressed and uncompressed graphics on the rom to see backgrounds and sprite maps. Supports zoom and tile shifting.

  • Sounds

On games that implement the sappy soundengine, you can listen to their tracks and sounds.

  • Development

This is an electron application built with Vue and Bulma. It functions as an SPA. The decompression code for graphics uses a large amount of code from Nintenlord’s work modified to work in Javascript. The decompression code for sound is strongly based on the GBA Sappy Engine Detector by Bregalad.

NOTE: File is too large to archive – 70.5 MB - 73.0 MB

Source Available on GitHub Page

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