Newest Translations

Dragon Buster Urusei Yatsura: Lum no Wedding Bell Zexas Limited Konami's Billiards

Newest Utilities

Crash 2 Level Editor BARF! Tilemap Studio Lightweight Checksum Calculator

Newest Reviews

Breath of Fire II - Sound Restoration Castlevania 2 Rev Edition EJRTQ Colorization Zelda II - Part 3

Newest Homebrew

Rex Run for Game Boy DeadlyNeuroEf Circle Boy Nova the Squirrel

Featured Hack Images

Captain Tsubasa 2007 Megaman in SMB1 Link's Awakening Restoration Pokemon Thunder Yellow

Featured Translation Images

Don Doko Don 2 North and South International Superstar Soccer 99 Harvest Moon: Friends of Mineral Town

Recent Updates

  • Hacks
    V1.1.4: Fixed skippable and enterable unrevealed levels, HDMA during transitions, music staying sped up when beating a level with less than 100 seconds in the time, skippable cutscenes and final boss is easier. This update was released on July 24 (almost 5 months ago), but only submitted it now because I forgot to do this here.
  • Games
    Fixed typo and grammar.
  • Hacks
    - Version 2.5 (NEW) - Update some color palette in almost al levels to look like more darker Batman themed. - Added Harvey Dent portrait. - Added Boss: Harvey Dent (Reskin of the Boss before The Joker. - Fixed the attack graphics of Harvey Dent. - Added some minor graphics Update in Backgrounds and Characters. - Redone almost all levels in some puntual areas.
  • Games
    Socket /Time Dominator 1st

Description:

This converter converts Sega Dreamcast GDI image released in redump.org format to General GDI format.

Detail

Redump.org GDI and General GDI share with the same file extention name “.gdi”. That’s a file similiar but simpler than “.cue” file widely used in CD-ROM image to identify track filenames and track location in a whole disc layout.

But redump.org gdi image has several difference compare to the general gdi format.

  • Indentation white space in “.gdi” file.
  • Pause data is embedded in audio track file.
  • For games with split data track(more than 4 tracks and last data track is after another audio track), the last data track contains 75 sectors(1 second) of PreGap Data which is stored in the tail of its previous audio track in general gdi format, and 150 sectors(2 seconds) of Pause Data just like audio tracks.
  • Different track start LBA values caused by the above 2 differences.

Check the Usage section in this ReadMe file.

Bundled within are two versions. The source files Github, and a compiled windows binary w/ GUI. The GUI cannot be downloaded here as it is over 30 MB file size. You can download it at the link below.

Github Master Source: https://github.com/SONIC3D/gdi-utils

Github GUI: https://mega.nz/#F!uhs2yJqY!rkezPQGj2E7j28VtuWt2RA

Original Post Thread: https://assemblergames.com/threads/wrote-a-tool-for-gdemu-users-for-converting-redump-gdi-format-to-general-gdi-format.66263/

Links:

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