|Release Date||23 March 2019|
|Last Modified||24 March 2019|
This is the new & improved MAXConvert, so-named because it isn’t so much tied to MAXCrypt any more.
Decrypt and encrypt codes for all devices. That means all versions of CodeBreaker, Action Replay, GameShark and Xploder. It also does the verifier codes that are prepended to the new GameShark and Xploder codes, but they aren’t necessary, so far as I know.
Translate compatible code types from one device to another. MAX Convert dealt mostly with AR MAX - Other conversions. This tool has specific translations for codes to and from all formats, such as converting 9 type CodeBreaker codes to type 8 on Action Replay version 2. The translation is thorough, but not exhaustive.
Create CodeBreaker (.cbc) cheat files compatible with version 7 or with any other version that has the RSA signature check removed somehow.
Create single-game AR MAX cheat files. Name the one you want to codelist.bin on your USB drive or memory card, and the AR MAX will load these in place of the default code list. You should be able to use Mirality’s code manager to merge them into a larger code list as well, but I have not tried that.
Create AR MAX disc hashes for your games. These hashes are used by AR MAX’s Quick Mode to recognize the game inserted and take you directly to the cheats for it. (I’ve never been a big fan of this feature myself, but hey.)
Create GameShark (.p2m) cheat files compatible with any GameShark that supports their USB update feature. You can use a tool like PS2 Save Builder to move the user.dat from a .p2m file to the code save of your GameShark/Xploder/Xterminator as well. This will permit you to upload a single-game code save, even on Xploder-based devices that don’t support USB.