DOOM 32X response file for DM2CONV
|Release Date||18 January 2010|
|Last Modified||28 May 2017|
This file is designed to make porting PC DOOM maps to the 32X version easier. If you don’t have the 32X WAD file, run WAD32X on the 32X ROM to get it. Then run DM2CONV using the following command arguments:
DM2CONV.EXE [in file] [out file] @32x.txt
Change “in file” and “out file” to match the appropriate file names. After the conversion takes place, run WAD32X again to put the WAD file back into the 32X ROM.
No map is guaranteed to run. The 32X version of DOOM has a 96KB storage limit for maps. This limit is easily exceeded by some larger DOOM maps. It is up to you to make appropriate changes to these maps to make them smaller. Using fewer linedefs, sectors, and things can help trim these maps down.
This conversion file does not include texture conversions. You may want to review the textures available and change the map textures to match the textures found in the 32X WAD file.