Newest Hacks

Mr. Hyde in Castlevania Bonus Characters Secret of Evermore - A/B Button Swap EJRTQ Canon Samus Patch

Newest Translations

Final Fantasy III Archon Athena Cutthroat Island

Newest Utilities

MR Writer IP.BIN 4 WIN PVR Tool I.T.L Games Compressor

Newest Reviews

Soul Blazer Castlevania Empathy Super Mario Land DX EJRTQ Canon Samus Patch

Newest Homebrew

Bad Apple!! PV-FC 2.5 Simplistic Tower of Hanoi Chicken of the Farm

Featured Hack Images

Adventure Island 3: The Lost Isles Apocalyptic Explosion Rockman 2 Chaos Rockman 2 β

Featured Translation Images

Airwolf Final Fantasy Phantasy Star II: Kinds’s Adventure Ultra Baseball Jitsumeiban

Recent Updates

Description:

Groen is a level editor for NES Bionic Commando and “Top Secret - Hitler no Fukkatsu” (the Japanese version of Bionic Commando which BC was based on). It can currently edit a level’s physical layout, palette, tile allocation, and unit placement. Plus you can change which music is loaded for each room. Level editing is programmed so that you can modify the level as a matrix of 16 x 16 pixel blocks. In reality the game uses 32 x 32 pixel meta-tiles to describe each screen, but the editor converts to that format from the editor’s format.

Groen now also has a graphical editor for the game’s main map, and a window for setting certain variables specific to each Area.

It is programmed in Visual C++ 6.0 with MFC and some parts in X86 assembly. The source code can be found in a subfolder and you are free to use it for any purpose.

Instructions for how to use the editor with the Japanese ROM is found in the readme.

Links:

User Review Information
No User Reviews!