Newest Hacks

Super Mario 64 Reduced Lag MegaManX2 - No armor GFX Pokémon Warp Blue Pokémon Warp Red

Newest Translations

Nekketsu! Street Basket: Ganbare Dunk Heroes Ganbare Goemon 3: Shishi Juurokubee no Karakuri Manjigatame Ganbare Goemon 2: Kiteretsu Shougun Magginesu Sakigake!! Otokojuku: Shippuu Ichi Gou Sei

Newest Utilities

LazyShell: Updated Edition [FDS] Super Mario Bros 2 (Japan) Level Editor - jGreatEd Game Genie Good Guy Jackal Level Editor

Newest Reviews

Ganbare Goemon 2: Kiteretsu Shougun Magginesu Deadpool Mega Man 4 Ridley X Hack 6 Dr. Cossack's Revenge Normal Super Mario Bros. NES - PAL Revision B

Newest Homebrew

Double Symbol Rex Run for Game Boy DeadlyNeuroEf Circle Boy

Featured Hack Images

XXXX neoFFL2 v3.003 Xenogears 2.0 patch Megaman 3 Ridley X VS Gamma

Featured Translation Images

Kaite Tsukutte Asoberu Dezaemon Banana Prince Downtown Special: Kunio-kun no Jidaigeki Dayo Zen'in Shuugou! Dragon Ball Z: Super Gokūden - Kakusei Hen

Recent Updates

  • Credits
    Adding more credits to chillyfeez. Thanks! :)
  • Hacks
    Correcting a mistake, changed the second screenshot to be something different than the first screenshot.
  • Translations
    Updated Readme and corrected release date (the original upload of this patch was by someone other than me, so I've slowly been playing catch-up); no internal patch changes. Also scanned base ROM as per new RHDN scanner to include database info.
  • Credits
    Made compliant with RHDN rules. People that only offered advice or feedback have been removed, as have beta testers.

Final Fantasy Adventure and Seiken Densetsu ROM hacking notes

Game Specific

Description:

ROM hacking notes I made while examining Final Fantasy Adventure (Game Boy) and Seiken Densetsu (Game Boy). A lot of this data hasn’t been documented before, including enemy stats, drops, data locations, control codes, Japanese and English text tables, and more.

This also includes C# code that I wrote to extract this data for my translation comparison project. This info could be used as a basis for hacks, re-translations, further documentation, uncovering unused content, etc. None of these notes are very organized, but hopefully they’ll help someone somewhere someday.

Note that the bottom of “sd1 asm dump.txt” is where I jotted down most of my discovery notes.

Links:

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