Jackal ROM dissection
|Platform||Nintendo Entertainment System|
|Release Date||12 January 2020|
|Last Modified||12 January 2020|
I estimate about 60% of the ROMs data has been identified and labelled in this excel file. ALL of the level data, enemy locations. Most of the graphics. NONE of the music/sound.
It also includes (in a pale red color) anything that I changed in the Jackal 2 ROM hack (original ROM data is still there).
A lot of the logic is labelled as well (e.g. enemy timers, spawns, etc.).
A lot of tables are also labelled. For instance, bullet vectors, enemy point values, enemy health, etc.
Most of the RAM is labelled as well.