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    V1.1.4: Fixed skippable and enterable unrevealed levels, HDMA during transitions, music staying sped up when beating a level with less than 100 seconds in the time, skippable cutscenes and final boss is easier. This update was released on July 24 (almost 5 months ago), but only submitted it now because I forgot to do this here.

Zelda Challenge: Outlands

Hack of The Legend of Zelda

Description:

This is probably the best Zelda hack out there. Almost every single thing possible to modify in the game has been modified. This hack exemplifies the talented individuals in our community. Anybody even remotely interested in ROMhacking should give this one a try!

The old world map has been completely overwritten by the new one. You are guaranteed not to recognize any locations from the previous game. All location of dungeons and secrets have been changed as well.

Secrets are now locked according to what quest you’re playing. For example, the rock you push to find a dungeon won’t move on the second quest, so you have to find a new entrance somewhere else in the world. The game allows each secret to be set to 1st Quest, 2nd Quest, both, or neither. So, many places where you can bomb, burn, push things and use the recorder are quest-specific.

Most of the monsters have new graphics (including all bosses) and some even have new colors.

There are 42 possible block, water & statue arrangements for the many dungeon rooms, and all but 3 are brand new.

That’s just a taste of what has been changed and how much work went into this hack!

ROM / ISO Information:

  • Legend of Zelda, The (U) (PRG0) [!].nes - NOINTRO
  • CRC32: D7AE93DF
  • MD5: 337BD6F1A1163DF31BF2633665589AB0
  • SHA-1: DAB79C84934F9AA5DB4E7DAD390E5D0C12443FA2
  • SHA-256: 8F72DC2E98572EB4BA7C3A902BCA5F69C448FC4391837E5F8F0D4556280440AC

Links:

Screenshots:


Credits:

Credits
ContributorType of contributionListed credit
GameMakr24Hacking

User Review Information